Ornn's upgraded item stats and how much value you get from an upgrade

Bârd··8 votes·13,774 views

item 3031 70 AD >> 100 AD 20% crit

Added Value: 1050 gold Cost: 1000 gold

item 3078 250 HP >> 350 HP 40% AS >> 50% AS 25 AD >> 35 AD 5% MS >> 8% MS 250 Mana >> 350 Mana 20% CDR

Added Value: 1405 Cost: 1000

item 3001 350 HP >> 550 HP 55 MR >> 90 MR 300 Mana 10% CDR

Added Value: 1162 gold Cost: 1000 gold

item 3089 120 AP >> 175 AP (with passive) 162 AP >> 236 AP

Added Value: 1614.9375 gold Cost: 1000 gold

item 3071 400 HP >> 550 HP 40 AD >> 60 AD 20% CDR

Added Value: 1100 gold Cost: 1000 gold

item 3068 425 HP >> 625 HP 60 armor >> 90 armor

Added Value: 1132 gold Cost: 1000 gold

item 3107 200 HP >> 300 HP 150% base mana regen >> 250% base mana regen 50% base health regen >> 100% base health regen 10% CDR

Added Value: 916 gold Cost: 500 gold

item 3190 60 MR >> 75 MR 30 Armor >> 50 Armor

Added Value: 850 gold Cost: 500 gold

12 Comments

Chrysonyx1 votes

Wow these prices are legit too low. This is especially shown by the support items. Bumping up the price should be a better idea so that it is truly a late game thing or else people would abuse this early on.

Bârd1 votes

In the case of redemption, it's worth noting that the majority of the value is coming from the mana regen, which is typically not something supports have problems with anyhow in the late game.

Critkeeper1 votes

Infinity edge's passive effectively gives you +25% damage to auto attacks (you can interpret it like +25% AD only on crits) if you have 100% crit chance.

On average its +0.25% damage per 1% crit chance, and alone gives you 20%, so that makes +5% damage without other crit items.

I don't know how much such a % increase in damage is worth in terms of gold, certainly worth less than just 25% worth of flat attack damage, but more than 0 for sure. Probably worth about the same as 25% of your total ad worth of extra flat attack damage on champions that have very few attack damage scalings.

That would mean infinity edge's +30 attack damage is (almost) worth 37.5 attack damage.

So the increased value for infinity edge is more than 1050 and less than 1312.5.

Bârd2 votes

Gold efficiency aside, the slot efficiency is crazy on that.

100 AD coming from one item slot is huge.

Warlord Rhinark1 votes

Personally, I think Riot should increase the price from 500 (Redemption and Locket) and 1000 (Everything else) to between 750 - 1000 (750 for locket, 1000 for Redemption) and 1250 - 1500 (1500 for Death Cap and Trinity Force and 1250 for everything else).

But that's just my opinion.

Rexxiee1 votes

Holy fuck, this champ is going to be permapick in competitive just off the fact you get a huge advantage for having him on his team, similar to ivern.

What a stupid design.

Tis a nice day1 votes

Nah he's underpowered.

Lord of Math1 votes

[{quoted}](name=Tis a nice day,realm=NA,application-id=3ErqAdtq,discussion-id=XNlPKJTM,comment-id=00030000,timestamp=2017-11-10T07:10:51.002+0000)

Nah he's underpowered.

It is not that he is Underpowered, it is that he is overloaded. His two passive halves contradict eachother.

SilentBomber1 votes

If Ornn upgrades other players' items,he loses gold for his build.Therefore,these upgrades happen mostly when Ornn is ahead either in gold or his team is ahead on kills.

Even at this case,these upgrades rarely happen.The reason is simple.All games in Gold and bellow at least end fast.There is no time and farm for Ornn to do these upgrades.Thus,the prices are fine by me.

I have no idea about Platinum or higher tiers' games.But i presume,that Ornn players do the upgrades late game.

Bârd1 votes

Ornn doesn't buy the upgrades for his allies. They're items like any other.

SilentBomber1 votes

Ornn can upgrade his allies' items after level 13.I think the description is not wrong....

Bârd1 votes

From the wiki:

MASTER CRAFTSMAN: When Ornn reaches level 13, he and each of his teammates can purchase MASTERWORK upgrades. Each player may only have one MASTERWORK upgrade at a time.

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