What's the point of playing tanks when half the champions shred health and armor like paper?
I don't want this to be a rant but... i am not someone who plays tons of carry champs, i prefer more the support , and tanky/top-junglers. I feel like right now, with the current carry toplaner being dominant and a carry jungler just coming out, there is no "strong point" in the game right now. Unless you are really fed, there just so many champions that can deal with Health and armor that is making playing tanks not only not very fun, but almost unplayable.
The whole point of being a tank is that you should be the one that takes the most attacks, without dieing, peeling for the carries and stuff. Right now it's impossible, you can't do this properly. There are so many health shreds/true damage/armor shreds sources that is becoming a nightmare.
When you are a tank and the opposing team has a Fiora and a Vayne, or a yasuo and other similar champs, you really dont last much in fight.
Then what's the point? Hy should i play a tank if there are so many champions that can deal with it so well. Even Kindred the new champion will shred health.
So i suggest this. Either tone down the true damage, %health damage and stuff, or give tanks some more items to work with against this type of champions.
THank you