Vayne Main here. Some thoughts.
Key Identities of Vayne:
- Weak early - no AS or waveclear.
- Top tier late game 1v1 champ.
- Shreds tanks (long fights)
- Lacks burst (short fights)
- Is batman.
Current Problems With Above Identity
- Itemization too easy to solve early game/waveclear weakness

- Q crit is too bursty (2-3 shots to kill champs with no armor or health items)
is bad.
Thoughts: Vayne should have potential to outplay tanks and burst champs alike, but only through longer fights, peel from her team, and skill. She should be rewarded for surviving to late game and good mechanics. She should not be getting a free pass through her weak early game and bursting anyone. 5-6 autos, that's what should kill squishies. Not 2-3. If you auto an assassin 6 times they deserve to die. Tanks more like 7-9 late game.
Suggestions: Nerf Q crit damage, buff
, and consider some additional rewarding mechanic for hitting 3 procs of her w (such as reducing the CD on condemn by a few seconds, or giving her stacking increased lifesteal for each time she hits 3 procs until out of combat). She needs to be doing sustained damage like
over longer fights. Also,
need to be changed, nerfed, cost increased, or whatever. Free waveclear=free early game pass.
Honorable mention:
, as of now, is garbage compared to the abusive crit build. It's something to keep an eye on in the future, but quit bitching about it.
. They don't necessarily need a nerf, maybe a slight cost increase, which would help with the free pass on Vayne's early game and lack of waveclear.




. It's not widely known by other Yasuo players but it has damage, sustain, and defense. It doesn't go overboard on a stat other than damage, which is what Yasuo was made for. Damage, and primarily that. No excess shit, please.
with her new(ish) crit build.
has ditched it for 
builds everything else over it, even in her jungle build where
isn't optimal.
is better mid than adc, and is near the bottom of the barrel as far as adcs go.
is literally the bottom of the barrel as far as adcs go.
has dropped it in favor of
+
literally who?
ditched it for pretty much anything instead.
or
or
. The reasoning behind the 2 lethality items is that it gives bonus true damage every time you "q" during your ult due to duskblade passive (as long as there is no cd on it's passive). That's a ton of bonus true damage. And you could always replace i.e. with an attack speed item if you feel you don't have enough attack speed. Ex:
needs buffs. Reasons.