An Interesting Trend that I've Noticed
After the initial nerf to the Devourer enchantment and the other major changes this preseason, the jungle became very popular for the usual fighter duelists that we tend to see now. Of this champs, all of them have large base stats, but also have excessively high bonus AD ratios on one or more of their core abilities (like Vi, J4, Lee, Panth), and as such attain assassin like early game damage off of a single item. I'm not necessarily saying "nerf them" I am just interested in the way that it is in fact their kit design, not anything about the jungle, that leads to their impressive early game dominance despite the evident desire of Riot to increase diversity by crushing the early game for most other junglers.
/discuss