Idea for an Aurelion sol change.

Reaper5599·12/1/2017, 5:49:31 PM·2 votes·245 views

So over the past few days, this idea has been floating around in my head and I have decided to share it to get the communities opinion on this.

So currently, Aurelion sol's Q grants him 10% bonus movment speed while the stellar core is traveling, and I can see the reasoning behind this, with the way his q works, it allows him to create a larger stun radius which can help a bunch in team fights.

However, in certain cases when you need a quick stun (Maybe an assassin/diver is closing in on you, the movement speed dosen't really help all that much since the star dosent last extremely long before exploding.

So my idea is as follows; cut down/remove the movement speed on his Q and give him some movement speed while his W is active. This would allow him to have a chance against certain assassins in lane, by keeping his w active, he could outrun them and keep them out of his no-no zone much easier then he can currently.

Opinons? Thoughts? Suggestions?

1 Comments

SamBunzly12/1/2017, 6:34:52 PM1 votes

Honestly makes more sense that way. Makes him have to keep up with the speed of his stun on his own, and offers more versatility while channeling his stars. Not to mention most people tend to use his E with his Q, so I might actually play Sol a lot more if this change were implemented^^