A new Item gets added that would heavily influence your main.

Reaper5599·5/16/2016, 8:47:02 PM·7 votes·1,038 views

What would that item look like?

For me: Velkoz:

Staff of knowledge +90 AP +35 Armor +35 Mr Build path: item 1058 + item 3191+ item 1033 + 600 gold Unique passive: Gain 0.5 armour and Magic resist upon killing a unit, stacks up to 30 bonus armour and magic resist Unique passive: Upon dealing 30% of any targets max health in magic damage gain Ultimante knowledge for 4 seconds Ultimante knowledge: Spells heal you for 50% of damage dealt, also spells ignore 10-30% (based on level) of the targets armour and magic resist.

20 Comments

Spizzle90005/16/2016, 11:29:03 PM14 votes

Vladimir Will of the Ancients

item 3145+item 3108+300 gold

+80 AP +10% CDR UNIQUE Passive: Abilities instantly heal for 15% of raw damage dealt, including physical, magical, and true damage. Area of effect abilities only heal 5% for every unit affected.

CarbRundum5/17/2016, 12:22:47 AM5 votes

Zed Zed's Item 0 Gold (Starting Item)

+150,000 AD +1000 Armor Penetration +100% CDR +1000 Energy Regeneration UNIQUE Passive: All damage dealt will deal an additional 100% of the target's current health as true damage. UNIQUE Passive: This can only be bought on Zed.

Ahri Pendant of Souls

item 3108 + item 3136 + item 1028 + 550 Gold

+80 Ability Power +20 Magic Penetration +250 Health UNIQUE Passive: Dealing damage with your abilities, whether it's physical, magic, or true damage, will grant you one Soul, doubled on enemy Champions. Every Soul will give you 10 + 1 per level bonus hit points and 4 Ability Power. You can have up to 10 Souls at a time. Dealing damage while you have 10 Souls will instead heal you for 10 + 1 per level hit points for every enemy hit, up to 3. UNIQUE Passive (Shared with item 3091 , they stack on top of each other for a max of 5 stacks): Dealing damage with your abilities, whether it's physical, magic, or true damage, will steal 5 Magic resist from the target for 5 seconds. Stacks up to 5 times per target.

UNIQUE Active - Soul Burst: Discharge all of your stored Souls, dealing 12 (+ 4% AP) magic damage per Soul to all nearby enemies. Range: 550

agbudar5/16/2016, 10:56:20 PM5 votes

item 3170

Rand0mH3r0X5/17/2016, 12:19:25 AM3 votes

Bard Mystical Souvenir Beads item 1006x3 + item 1004x3 + 1500 Gold 150% Health Regen 150% Mana Regen Unique Passive: Upon taking damage that would bring you below 10% health, instantly cast an area of stasis for 1.5 Seconds around yourself. (180sec CD) Active: Creates a portal through terrain that champions, minions, and monsters can pass through. (90sec CD)

Now we can all be Bard.

Lord Boltrix5/17/2016, 10:31:26 AM3 votes

Mordekaiser

Malevolent Hydra

item 3077 + item 3145 + item 1052 + 815

+70 Ability Power +25 Attack Damage +100% Base Health Regeneration

Passive Unique – Cleave: Basic Attacks deal 10 (+ 10% attack damage) (+ 10% ability power) bonus on-hit physical damage. Additionally, basic attacks also deal 20 (+ 10% to 30% attack damage) (+10% to 30% ability power) magical damage in an arc to units in front of you (450 range).

Active Unique – Crescent: On your next basic attack, Cleave's damage to all targets is increased to 40 (+ 20% to 60% attack damage) (+20% to 60% ability power) and has a larger arc (550 range, 15 second cooldown).

Crescent resets your autoattack timer.

Limitations

Cleave and Crescent are melee only.

Clint Orris5/20/2016, 5:43:10 PM2 votes

Zed

Duskblade of Draktharr

item 1036 + item 1036 + item 3134 + item 1038

75 attack damage +5% movement speed UNIQUE: +10 armor penetration

UNIQUE: Your next basic attack (on-hit) on an enemy champion applies NIGHTFALL (120 second cooldown).

UNIQUE – NIGHTFALL: After 2 seconds, deals 90 (+ 25% of target's missing health) physical damage. If the target is taken down before NIGHTFALL has dealt damage, its full cooldown is refunded.

[slayer-jinx-unamused]

Woodakoodashooda5/17/2016, 4:40:04 PM1 votes

Swords for Days

item 1036 + item 1036 + item 1036 + item 1036 + item 1038 +800 Gold

+75 Attack Damage +10% Cool Down Reduction +5% Movement Speed Unique Aura: Reduces the armor of all nearby visible enemy champions by 1 per 15 bonus Attack Damage.

PeanutButterFan5/18/2016, 2:51:23 AM1 votes

Rammus

Ok 666 gold 666666 armour and mr 100 % cdr awesome buff of awesomely buffing Unique Passive: MLG Rammuses enemies have to deal with it. Every 0.00001 seconds they take 100 % max hp true damage. Rammus is immune to true damage. Unique Passive: Ok: Can only be used by Rammus.

nami tf5/20/2016, 4:50:01 PM1 votes

Deathsinger's Manuscript

Build Path: item 1058 +item 3191 + item 3211 + 950 gold (Total cost: 4650)

+400 HP +100 AP +20 armor +20 MR +10% CDR

Unique Passive: Deathsong Enemies struck by any spell cast by Karthus will be silenced for 0.5-1.0 seconds (based on level).

Unique Passive: Requiem Enemies will be dealt additional true damage equal to 20-50% of their missing health by Karthus's ultimate, Requiem.

Can only be bought by Karthus.

twirlingfox5/16/2016, 10:44:19 PM1 votes

Falling Darkness Gnar item 3101 + item 3133 + item 1036 + 1300 Gold

+45 AD +50% Attack Speed UNIQUE Passive: Approaching Darkness: Every third hit does (Current AD) + (200% of AD.) Cannot be activated when Hard CC'd. UNIQUE Passive: Veil: Upon activating Approaching Darkness, unit gains +30 Speed that decays over 1 second. UNIQUE Passive: 25% CDR

Veraska5/20/2016, 5:48:10 PM1 votes

Yasuo

Typhoon blade

80 AD

30% crit

30% atk speed

Unique passive : stattik shiv passive Unique passive : Infinity Edge passive

2000boxes5/17/2016, 12:07:03 AM1 votes

Thresh Warden's Terror 100 health 100 mana 50 armor 10% cdr Every 30 seconds, you skill shots become single target

japan hate acc5/17/2016, 12:20:54 AM1 votes

Talon

Obsidian Clasp

item 1031 + item 1057 + item 1037 + 905 gold

+30 Attack Damage +45 Armor +45 Magic Resist

Unique Passive: When invisible, gain +20 attack damage, +10% lifesteal, and +60 movement speed

Squidsmastah5/17/2016, 2:13:09 AM1 votes

Sion

(Starting Item)

Legacy of the Iron Warlord

+500,000 Health

+900 Armor

+900 Magic Resist

UNIQUE Passive - Unfathomable Strength: Makes you completely immune to true damage, armor and magic penetration, slows, roots, charms, stuns, knockups, silences, fears, grounded effects, %max hp damage, %current hp damage, and Grievous Wounds. Reduces turret damage taken by 90%. Additionally, increases your shield gained from Soul Furnace to 80% of your max health, Unstoppable Onslaught range increased to global and increases steering speed by 300% and maximum stun duration is instantly gained upon activation, Roar of the Slayer now reduces all stats on the target by 100% for 8 seconds, and increases Decimating Smash damage by 500% and stun duration by 700% and reduces charge time by 80%. All damage dealt with Sion's abilities deal damage equal to 40% of his maximum health.

UNIQUE Passive - Iron Soul: Sion regenerates 5% of his maximum health and mana every 0.1 seconds.

UNIQUE Passive - Towering Warlord: Sion gains his old size back.

Active - Destroyer of Armies: Globally fears all enemies for 10 seconds and ignores any magic shields, and continuously deals 1% of their maximum health as physical damage every 0.1 seconds until they die. Damage ignores armor. Sion can also reactivate this effect choose a specific target to charge towards, completey ignoring terrain. Upon impact, he stuns the enemy for 1 minute. This stun cannot be cleansed. Sion leaves behind an aftermath trail that lasts for the rest of the game. Enemies who walk into the trail suffer 1000 physical damage every second. Ignores enemy resistances. (20 Second Cooldown)

These effects also scale with the Awesome Buff of Awesomely Buffing in Ultra Rapid Fire.

ZT Xperimentor5/17/2016, 8:23:05 AM1 votes

Well besides all the removed items, you know, to match all the unbalanced champions. XD Anyway . . .

Blitzcrank

Augmenting Chassis item 1031 + item 1057 + item 3070 + 730 +35 Armor +35 Magic Resist +250 Mana

Unique Passive: Awe - Grants Armor & Magic Resist equal to 0.5% of maximum Mana. Refunds 10% of Mana spent.

Unique Passive: Mana Charge - Grants +4 maximum mana for each basic attack, spell cast, and mana expenditure (occurs up to 2 times every 8 seconds). While also passively generating 1 maximum mana for each damaging spell landed against you (occurs up to 3 times every 10 seconds). Automatically transforms into 'Charged Super-Structure' upon fully charging Mana Charge (750 bonus mana).


Charged Super-Structure
From 'Augmenting Chassis' at full mana charge.
+45 Armor 
+45 Magic Resist
+1,000 Mana
+25% Mana Regeneration

Unique Passive: Awe - Grants bonus Armor & Magic Resist equal to 1% of maximum Mana. Refunds 20% of Mana spent.

Unique Passive: Heavy Metal - Reduces the duration (or distance, whichever is greater by percentage of disable) of Airborne effects by half, but does not apply to any other crowd control.

Unique Active: Auxiliary Power - Consume all remaining mana (counts as a single expenditure) to heal half the mana burned over 10 seconds (90 second cooldown). 
[Examples; Mana of 2000 is emptied to heal 1000 health, 3000 Mana drained to heal 1500 health, ext.]
ThePerson765/17/2016, 1:59:43 PM1 votes

Nasus Siphoning Blade item 3077 +item 1036 +500 gold

+30 Bonus stacks +20 armor +20 magic resist

Unique Passive: Stack Lord Each kill with siphoning strike grants 4 stacks instead of 3. Unique Passive: Cleave tiamat like thing, but grants stacks if used with Q Unique Active: Crescent tiamat but grants stacks. Can only be bought by nasus.