Should additional rune pages be made cheaper?

dolphinosplash24··1 votes·368 views

One flaw of league is that due to autofill and people maining a wide variety of champions they might not have the correct rune page and are already put at a disadvantage. This is for two reasons. One we can change rune pages in champ select for one reason or another. The other reason Is that if you never spend any money on the game the amount you spend on a rune page is the same amount you would spend on the highest ip price champions. The price of a new rune page is 6300 ip or 590 rp. Champions that cost 6300 ip also cost 975 rp. Champions that cost 585 rp also cost 1350 ip. I have no idea why extra rune pages have such a weird pricing. It just makes no sense to me why we can have cheaper rune pages.

1 Comments

Avienal1 votes

{quoted}

One flaw of league is that due to autofill and people maining a wide variety of champions they might not have the correct rune page and are already put at a disadvantage. This is for two reasons. One we can change rune pages in champ select for one reason or another. The other reason Is that if you never spend any money on the game the amount you spend on a rune page is the same amount you would spend on the highest ip price champions. The price of a new rune page is 6300 ip or 590 rp. Champions that cost 6300 ip also cost 975 rp. Champions that cost 585 rp also cost 1350 ip. I have no idea why extra rune pages have such a weird pricing. It just makes no sense to me why we can have cheaper rune pages.

I would not mind if they take the opposite route by first giving us a free rune page (putting us at 3 by default) when we hit level 30, then make the first rune page we buy about 3150 in cost then 4800 then 6300 for any purchases after. At the very least it prevents people from hoarding pages super fast so 'riot' can keep its incentive to make people buy rune pages with rp, but grant us enough space so we can have enough pages to deal with the bsery known as rune page optimization. For example:

-Enemy is a AP in mid lane? You need to have the page that scraps armor runes for scaling health instead, while keeping MR runes. -Enemy is a AD in mid lane? You need to have the page that scraps MR runes for scaling health instead, while keeping armor runes.

-Are you a AD champ in mid lane? Then use your AD page, likely with a touch of Lethality. -Are you a AD champ in mid lane? That also specializes in atk spd? Then Use your AD/ASPD page. -Are you a AP champ in mid lane? Use the AP page. -Are you a tank champ? Use the tank page.

Just from this listing alone, you could end up requiring at least 8 rune pages, not even counting Support, Jungle, Top lane, ADC, specialization pages (such as lethality builds, specific champion specialized pages, CDR scaling pages, pure AD pages, pure AP pages, etc).

They are already retiring the old client finally so its about time they put some game balance such as restricting runes to certain types so we can get less of a butt hurt on these retardedly strong stat creep pages that make those who have a insane number of pages not have basically a page for every position, every match up type and easily allows them EZ first blood situations and snowballing into EZ wins against standard rune page builders.

So yeah, not only do pages need to be cheaper, we need to get alot more freely and them especially creating less power creep the rune pages bring that allows insane page variety be a insane op gimmick, especially for strong ap scaling champions getting equipped with a pure tier 3 bunch of AP pen/AP runes.

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