For those wondering...
Yes, League is almost entirely RNG on winning or not. Sure you might have 2 games out of 10 where you feel like you carried, but you can tell 99% of the time by just looking up op.gg whether youre gonna win or lose. If youre wanting to rank up, then follow these rules. I guarentee they 100% work, and id advice you having 2 accounts so when you dodge you can hop on another account.
Dodging: I give 3 strikes to my team, if they hit all 3 strikes, I will normally dodge or test build/try out a new champ because I know we will lose regardless. Each * is a strike, @ 3, you dodge.
- Your ADC or Jungler is Autofilled = 2 strikes, 1 strike for any other autofill on your team.
- One of your team mates have a match history of 35% wr past 20 games or less = 1 strike.
- Your ADC/Jungler is first timing their champion = 2 strikes, 1 strike for any other role.
- One of your team mates is playing a champion they have below 45% wr on = 1 strike.
- One of your team mates is playing a champion they average 10+ deaths on = 2 strikes.
- One of your team mates is a one trick playing a different champion they dont know = 1 strike.
- Your team troll picks something (Janna Top, Kai sa Jungle, Riven ADC) = 3 strikes.
- Your team is toxic pre game = 1 strike.
- Your adc averages more deaths than kills = 1 strike.
- Enemy team comp is cancer = 3 strikes.
- Enemy team pick all op champions = 2 strikes.
- Your team mate picks a bad or hard champion that they dont one trick or have at least 60% wr on = 2 strikes.
Reasoning:
The reason behind most of these is because Jungle/Bot lane has huge impact on the game. I counted out of 42 games who fault it was for losing on one of my smurfs, and 34 losses were from bot lane straight up dying too much. Bot lanes goint 2/18 in a 15 minute game, there is no carrying that. And 90% of the time, its a first time adc.
Jungle role is important for winning bot lane, most of the time its not even the adc getting stomped 2v2, its because enemy jungle camps them.
If your team mates have less that 35% wr past 20 games, you have a 35% chance in carrying them unless you have a solid team.
If your team mate averages 10+ deaths on their champs, what makes you think you could get fed enough to carry against 2 fed enemies?
A one trick picking a different champion they dont know means they will be useless, the one trick got to their elo with their one trick, not by playing something else.
Your team troll picks a champ, theyre either gonna int or youre gonna have really good luck, how lucky are you? Nevermind that, just dodge.
If your team is toxic pre game, they already are going into the game tilted, some players play better (like me) when tilted, but others will just afk or run it down not caring.
If your adc averages more deaths than kills, they will never be useful and are almost guarenteed to lose lane.
Enemy team comp is cancer, not even the best of the best can carry against that in solo queue. A malphite yas rammus miss fortune and ali star will stomp you.
Enemy team picks all op champs like Morde/Yi/Taric/Kaisa/Thresh, you will most likely lose, but a few of those champs take some skill to play so its 2 strikes instead of 3.
If your team mate picks a champ outdated as hell that they dont one trick or have over 60% wr on, and if theyre playing a champion that requires a lot of skill to play but only have 2 games on them (lee/yas), then theyre better off afk. These are based on personal experiences, basically recognize what champions you see in your games that are almost always bad. For me its, Ashe, Sivir, Morg, Jayce, Lee, Yas, Qiyanna, Orianna, Riven, Senna, Kalista, Yuumi. These champions to me are hardly every useful in my games, but its all personal preference. Make a list for yourself and see what champions ruin your games most of the time.