If there is one thing Nautilus needs more than anything else, it's his AA should feel POWERFUL

5G8Nri0B54··6 votes·751 views

It's funny how a titan holding an anchor bigger than him does so little damage. His auto-attacks should always feel HEAVY and IMPACTFUL. Not be a mild annoyance.

Oh, and asides that, I guess he should be tankier too? I don't mean being able to create a better shield, he's just plain squishy for a tank, too squishy even. He needs more things to help him tank better.

19 Comments

Jamaree1 votes

Locking someone to the ground isn't powerful enough? It should LOOK more powerful, but heavy CC as a passive can only be SO strong without being busted. Don't need another Xin Zhao, but a slight more tankiness, yeah, at least give him more armor then Caitlyn please.

5G8Nri0B541 votes

As long as Nautilus doesn't have a point and click ability that makes him "QWTAH!!!" and blink to a target location, you don't have to worry about him being another Xin Zhao, especially no with that attack speed of his.

Also, his hits being strong enough to nail his enemies into the ground just makes how un-impactful and weak his attacks are even WORSE if you actually think about it.

Jamaree1 votes

As long as Nautilus doesn't have a point and click ability that makes him "QWTAH!!!" and blink to a target location, you don't have to worry about him being another Xin Zhao, especially no with that attack speed of his.

Also, his hits being strong enough to nail his enemies into the ground just makes how un-impactful and weak his attacks are even WORSE if you actually think about it.

No, just a point and click ability that can knock up a whole team. And...how does that make them weak...and un-impactful?

5G8Nri0B541 votes

You mean his high cooldown ULTIMATE?

Yeah that's so similar to Xin'Zhao's Q.

Jamaree1 votes

You mean his ULTIMATE?

Yes his ultimate, we can only give someone with a move that powerful so much strength, but how is nailing someone to the ground weak and un-impactful?

5G8Nri0B542 votes

When it doesn't make a dent in their health, that's pretty weak and un-impactful. When enemies do not care how much Nautilus hits them beyond that first snare, it's pretty pathetic for someone carrying a weapon like THAT.

It's okay for a tank to have attacks that have zero impact. It's not okay for a champion holding a weapon that large to have their attacks have zero impact.

Jamaree1 votes

When it doesn't make a dent in their health, that's pretty weak and un-impactful. When enemies do not care how much Nautilus hits them beyond that first snare, it's pretty pathetic for someone carrying a weapon like THAT.

It's okay for a tank to have attacks that have zero impact. It's not okay for a champion holding a weapon that large to have their attacks have zero impact.

So, make a tank that deals heavy amount of damage, while doling out heavy amounts of CC, and being rather tanky? So, we need another maokai is what you are saying?

5G8Nri0B542 votes

We seriously COULD use another Maokai considering he's the only tank that's seen any consistent use in such a long time. More importantly, ignoring any balance issues they may have, you just described a lot of tanks you know.

You have those with deceptively high DPS like Zac and Amumu with their ability to dish out non-stop stream of reliable damage thanks to their % damage. There's Sejuani who is pretty scary if her enemies are stupid enough to let her get to late game unimpeded. Rammus' Passive and his thorns makes him deal particularly high damage. Sion with his Q (if it hits) and his Passive. Braum whose Q hits far harder than a Support should hit. etc.

With the exception of Zac and Amumu who are specifically designed to inflict strong DPS if left unchecked, all other tanks are capable of dealing pretty high damage, even higher than Maokai even. They just tend to be lacking in the DPS department.

The tanks who deals little damage are the exceptions to the rule.

Jamaree1 votes

We seriously COULD use another Maokai considering he's the only tank that's seen any consistent use in such a long time. More importantly, ignoring any balance issues they may have, you just described a lot of tanks you know.

You have those with deceptively high DPS like Zac and Amumu with their ability to dish out non-stop stream of reliable damage thanks to their % damage. There's Sejuani who is pretty scary if her enemies are stupid enough to let her get to late game unimpeded. Rammus' Passive and his thorns makes him deal particularly high damage. Sion with his Q (if it hits) and his Passive. Braum whose Q hits far harder than a Support should hit. etc.

With the exception of Zac and Amumu who are specifically designed to inflict strong DPS if left unchecked, all other tanks are capable of dealing pretty high damage, even higher than Maokai even. They just tend to be lacking in the DPS department.

The tanks who deals little damage are the exceptions to the rule.

Because they are tanks, I personally believe that tanks should be CC heavy, but NOT do heavy amounts of damage. That is why I agree with him having more tankiness, especially when he has LESS ARMOR then Caitlyn. But their DPS shouldn't be high, we don't need season 2 all over again when champions built full tank and outDPSed damage based classes in the game. That isn't balanced. No, Nautilus shouldn't get more damage, because he would just force out the other junglers like Maokai forced out the other tops, yes, his anchor swing and animations in general should LOOK more powerful, especially after we saw them in the cinematic. But when people constantly whine that "Oh, this champion utterly removes these champions from the game." I find it incredibly stupid when they ask for another champion to do the same, because that is all that is going to happen if Nautilus gets more damage.

360D3GR3SS1 votes

try building AD and laugh at how ridiculous your passive is.

Cupkek1 votes

Nautilus is a CC monster late game (once laning phase is far over), but suffers early game due to his obscenely low attack speed/windup and basically requiring his W to be active in order to clear camps or waves.

While his root on basic attacks is prevalent, I personally don't think it's enough considering its high cooldown (see Udyr's Bear Stance as a contrast) and mini attack damage boost.

Due to his huge windup time (relative) it can take a long time to get that root applied to one enemy, even longer a full team. So I'd say either his attack speed needs a boost so he can get that root off quicker or the bonus attack damage needs to be a lot higher to make that full swing actually be worth a damn.

5G8Nri0B541 votes

I've been entertaining the idea that it could inflict % damage similar to Jarvan's Passive.

If you think that sounds OP, consider how incredibly slow he is and how it only procs once in a while. And more importantly how he's not that tanky for a tank...

That and...HE'S SWINGING AROUND A GIANT FRIKKIN ANCHOR

Earl Eulrich1 votes

Yea, I think someone swinging a huge anchor shold be a candidate for being amongst people with the highest base-ad.

Jamaree2 votes

Yea, I think someone swinging a huge anchor shold be a candidate for being amongst people with the highest base-ad.

Let's have hard CC passive with the highest base AD in the game...what could possibly go wrong?

Earl Eulrich1 votes

Nothing? There´d still not be much reason to invest into AD-centric builds. Just look at Cho´gath...he has tons of CC and the highest basedmg of any Champ and you still won´t see any abuse-cases of his high AD.

Kuroi861 votes

His base Ad isn't bad, but I wouldn't mind seeing it go up a little, no more than ten points at 18 though. That would already put him in the top five base Ad.

The Mormonator1 votes

I actually never had this complaint. Of course, I would LOVE a Nautilus buff simply because I like to play him, but when you pop that shield and you're doing AOE DOT Magic Damage and smashing them so hard they snare into the ground for even more bonus damage...I feel pretty good...

Long Dong Wukong1 votes

I mean he could always have horse shit sniper mini-stuns for .25 seconds every auto attack

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