Did they ninja-nerf kleptomancy? And why are gold earnings so weird?
When they reworked it to proc twice I used to earn 500g - 1000g+ throughout the game, but now I have a tough time even earning 500g+.
Additionally, can someone explain to me why we even have to have these gold-sack drops? Wouldn´t scrapping them and adding the average amount of gold to the +5g procs make more sense to eliminate the factor of randomness? Having two instances where you are dependent on random chance seems weird to me. Are there even official droprates? It seems to me that that would be useful information to have.