HueMaster would like to exist.
Is kind of shitty right now.
He is immobile, besides the 60 (flat) movespeed boost when running towards another whirling death target, which is kindof irrelevant early anyways.
A couple of changes to give the master of metal some time on the stage.
W (Whirling death) -can be cast on enemies to reduce their armor and magic resist by half the amount of the regular buff. -mordekaiser gains move speed while running away from that target.
E (siphon of destruction) Because this thing doesnt "siphon" for shit. It has decent enough damage, but the health cost negates any healing you might get off it.
- If a unit is hit, restore 1/2/3/4/5% max health + 1% per minion or monster and 6/7/8/9/10% per enemy champion hit.
- Health cost is negated if used on a champion.