HueMaster would like to exist.

Bârd··2 votes·383 views

Mordekaiser Is kind of shitty right now.

He is immobile, besides the 60 (flat) movespeed boost when running towards another whirling death target, which is kindof irrelevant early anyways.

A couple of changes to give the master of metal some time on the stage.

W (Whirling death) -can be cast on enemies to reduce their armor and magic resist by half the amount of the regular buff. -mordekaiser gains move speed while running away from that target.

E (siphon of destruction) Because this thing doesnt "siphon" for shit. It has decent enough damage, but the health cost negates any healing you might get off it.

  • If a unit is hit, restore 1/2/3/4/5% max health + 1% per minion or monster and 6/7/8/9/10% per enemy champion hit.
  • Health cost is negated if used on a champion.

2 Comments

G1Radiobot1 votes

What the fuck. Mordekaiser is pretty decent right now. Played intelligently, he can really ruin peoples days, and his Ult is one of the best in the game. Of course siphon won't give you health back if you don't build spell vamp. Its very easy to over come the 24 points of health cost with a little bit of spell vamp. Honestly, i don't think they can make Mordekaiser any stronger then he is right now without breaking him during laning. The only thing I'd like is for them to revert the health regen nerf, then he'll be fine until they get around to reworking him.

The5lacker1 votes

"Bonus MS for running away."

...Morde the Coward?

More from Gameplay

More by Bârd