Azir & Riot developers being a joke.

SomeOneButNoOne·2/23/2019, 7:05:46 AM·1 votes·697 views

So, Azir was a scalling late-game champion, who was a long-range-possible engager.

Riot developers decided that, he was not getting played, and that he is "dead" so they reworked him to his current state. Then they proceeded to nerf him. Again. And again.

To the degree, where he has no waveclear in comparison to his old "long-range-dead-self", has lower damage on his soldiers, and his wall is "dash-through-able".

So can you please, revert to the pre-rework state of Azir, who ATLEAST, was able to scale up into the game on 4-5 items, and have decent range??

Because right now, this champion is trash. a) Your early game is complete garbage due to almost no waveclear b) your 1v1 potential is 0 unless you push someone under your turret (and they will probably get away from under the turret with THEIR DASH) c) you are outranged by anything that has a Q spell and isn't mellee d) you don't scale remotely as well as other mages (legit, any other mages, even the dead ones) e) Clarifying the damage reduction on his soldiers by saying "OH BUT HIS W GIVES ATTACK SPEED WHEN U HAVE 3 SO IT GUD"

  • no, no it's not nearly as good as the "dead, we have to rework him" azir was. His Q-W actually had range, so even though in the early-mid game, you were kinda meh, you were still able to ATLEAST waveclear in comparison to this state.

Why can't riot just say 'Okay, we fucked up, yet again" instead of letting a fun & versatile champion, that used to be playable, sit in a legitmate gutter, with 0fucking chances of life (unless they do some dumb stuff, like overnerf everything in midlane, so that he crawls back up, kinda like lee sin in the jungle).

2 Comments

Starmfangy2/23/2019, 7:16:35 AM2 votes

Man if i could only shove azirs spears up riots ----------

SomeOneButNoOne2/23/2019, 7:14:48 AM1 votes

P.s. New Kayle on level 16, gets 50% attack speed + 30+(0.2ap+0.1bAD) true damage on a frontalcone splash attack. BestBalancingTeamEver.