Rant On Why Crit Should Not Exist In League of Legends
Hello fellow Summoners. Today I want to rant about why crit should not exist in League of Legends. I will go over some points and have evidence to why something is not true or true.
Firstly, let's start with discussing what critical strike brings to the table for a game: It's a mechanic that allows for a random chance to occur for low mechanical games such as WOW and DnD. There isn't much mechanical skill in these games. So critical strike comes along and fixes the issues between battles. Because clicking each other all day, or saying "I attack X" isn't that fun. When there is some chance, that makes it more fun. The problem with it being in League of Legends is that nowadays the Champions aren't interactive and it feels like you're actually able to do more than just click. You can dodge, etc. Back in the old days it might have been good to have critical strike in League of Legends, but now it's not good at all.
Now, let's look at the argument I see whenever someone brings up crit.
"Without that random chance a team behind won't be able to win"
MAYBE if we went back before seasons. But now this game does NOT need that "random chance" to win a game if you're behind. As I said my evidence:
We can see in the SHRC VS OMG game in the semifinals Game 3:
You can see that they played this very well and came back from 9k gold down. Due to their comp and outplaying their enemy. That's the best thing about League of Legends: Every champ brings out something different so you can make killer comebacks even without critical stirke.
It's an unneeded and outdated mechanic.
Also realize, it's ruining the AD itemization.
Thanks for reading.