I feel like Grevious Wounds is an unfair mechanic
And I've thought this ever since season 1. It's too strong for what it does, and it's also extremely easy to obtain.
Let's start by taking a look at one of the more classic hyper sustainers
.
Mundo is a supposed tank/juggernaut, he is meant to soak damage for ages while being a decent damage threat if left alone. However, the mechanic Mundo relies on is regeneration, and that is completely gutted by an 800g item
.
It seems insane, an ability that heals you for 60% of your health is gutted down to 30% for just 800g.
So this is where most people will say that 60% healing is insanely OP, and I agree, but even so the means to counter this feature and make it "not so OP" is way too easy, a regeneration/healing champion can never achieve 100% potential because of the extremely easy way to break it.
This is also a factor for why
is garbage btw.
In my recent game I picked one of my main guys
, and I got matched against a
top lane. The first couple of waves go just fine, but literally 3 minutes into the laning phase, this Riven comes back with
and suddenly I, a drain mage, can't do shit anymore against her. Even though Vladimir is infamous for his extreme sustain (1k heals late game), it doesn't matter since someone can cut my power in half 4 minutes into the game.
There has to be a better way to make GW work, and not be extremely unfair towards sustain champions. A ton of bruisers, skirmishers and drain tanks/mages are forever in the dumpster as long as this mechanic exists in its current version.
all have their intended healing mechanics murdered by a 1000g item
, and the rest are taken out by exe/morello
vs
.
and shredded Nasus's Life steal and Armor, and we couldn't leave a dent in them, even though my team did more damage.
is conditional, but that's irrelevant since as a team at least 1 of you can pick up 
make the list too, since again these are melee bruisers who have a means of sustain, and if they don't build at least a couple tank items, they will probably just get nuked in team fights, since they basically have to charge head first into it