Just wondering about gold income after watching Sky's new video...
He said games of LoL are draining and are much longer than other games out like Overwatch, CSGO, etc. I personally don't mind, I like it after playing games like CoD/Halo/etc for so many years. I know Riot was trying lots of stuff to shorten games earlier this year (like death timers) but why didn't they just increase the rate of static gold income across the board so people just reached items faster by default? Kinda like ARAMs, but probably not as fast...actually maybe as fast cuz you're doing way more stuff and moving around a bigger map fighting less so it'd prolly still be ok. Idk just wondering if this was even looked at as an option, or did they do it slightly and I just missed the patch notes?