Darius E: Flash out, still get pulled in

Ed2Cute·5/16/2015, 9:50:56 AM·8 votes·2,820 views

What the hell is with Darius E? Even if you flash out of range, it still pulls you in. It's bullshit, to be honest. Is it impossible to fix? Because I don't see that bug with literally any other hook or vortex ability. I see a person FLASH THE HELL OUT IN ALL BUT ONE SCENARIO! And it's pretty gay.

50 Comments

stealthfox945/16/2015, 7:48:36 PM2 votes

Darius get dunked noob

Critmaster Garen5/16/2015, 10:52:24 AM2 votes

if the animation started before you flashed, it still hooks you back. yes, its a game mechanic and exists in other places.

its one reason for example, why you cant flash garens ult. if you flash, when the animation already started, its still gonna hit you where you arrive. even though youre already far out of the initial cast range.

Knight SoIaire 5/16/2015, 10:58:43 AM2 votes

because darius's e is a delayed pull first you get tagged as someone who got hit with the pull then you flash out and then darius actualy pulls you

Renaille5/16/2015, 7:16:41 PM1 votes

{quoted}

Because I don't see that bug with literally any other hook

Probably because it isn't a hook.

Evil Jester5/16/2015, 7:41:23 PM1 votes

Chogaths scream does the dame thing. its kind of a delayed effect. once the champ cast's the ability in an area, evrything inside it is marked including you, meaning that regardless of rather or not you are out of the the range of the animation, you will still take what ever effects that ability has. its similer to zilians and trist's bomb. it sticks to you. but with the case of darius and cho, the CC are delayed with it.

All Skillzz5/17/2015, 12:04:19 AM1 votes

yeap lost a game other day when a fed darius flash hooked and our adc flashed away and still got pulled in lol. some bull shit. ive E out of darius pull as ezreal land in a safe spot then go back into darius --.-

thicc as fuk5/17/2015, 12:14:48 PM1 votes

The problem is that no one so far has yet to address why it acts in this way.

http://i.gyazo.com/dc99c5d9190b9ef9807316671af5bdce.png

http://i.gyazo.com/ead945333f4b55feb05b83f18e45294d.png

Most people flash away from Darius in the direction in which he's trying to pull you from. As you can see he has 125 extra range from your flash, for you to not be pulled in when flashing you have to already be 125+ range away when flashing to not be pulled back in.

Which is certainly not the case for many people. I'd suggest if you're not far enough away to actually get away when flashing that you let him pull you in and then flash away. You also have the option of flashing to the left, right, and even behind Darius.

Remember folks, running to your tower isn't the only way to escape someone.

EndlessSorcerer5/18/2015, 3:23:48 AM1 votes

Darius's pull, like most similar abilities, determine whether or not a target was hit when the spell is cast, not when the animation plays. Many abilities do this, however Darius' apprehend is a bit more noticeable than most due to:

  • It's long cast animation
  • It moving your champion

This has to do with how this ability, and similar abilities, are coded. It has been a known factor for years and isn't anything new.

IcyPepper5/18/2015, 7:45:12 AM1 votes

And it's pretty gay.

Did you really have to add that in? o.O We don't really care about your post's sexual orientation, it can like same-gender posts all the same.

LordGeovanni5/18/2015, 9:15:08 AM1 votes

nope i agree ive noticed it but i havent got around to making a post its really not fair if you happen to flash or any kind of dash and darius used e with in the past 0.5-1second you still get pulled back its not fair on the other hand you can still last hit people who flashed with meele champions

SwiftKitten885/19/2015, 2:11:13 AM1 votes

they need to fix this, there is literally zero reaction time because by the time you can even see the animation your already pulled. same goes with this ulti soon as you see him lift his axe your already hit, donest matter what happens after that. darius already have a passive on every skill i dont think he needs to have this as well. plz fix this riot

stvnstar5/19/2015, 2:47:25 AM1 votes

I'm also wondering how this discussion got started. Did you refuse to flash when you were low health near Darius until after he tried to pull you back? (in which case i have no sympathy for you). Or did he flash pull bringing you from a safe distance and you tried to predict it but flashed a little late still being in the hit box when the ability was triggered (but not enacted)? The only situation I can see where you being in danger of Darius' pull and not either being flashed on or flashing late is if your flash comes up exactly when he pulls, you flash immediately and are still registered as pulled. Other wise its an archaic mechanic that could be updated if it was more abusive and wide spread, but Riot is busy fixing things that are actually broken with the game in a way that harms everybody's experience (invis nid spears) and can wait to fix a problem that wouldnt exist with proper positioning.

tl;dr - other stuff more important to fix dont be in the wrong spot

Qwandee5/16/2015, 10:12:36 AM1 votes

you're stupid that's a game mechanic ezreal e and jayce e and all kinds of shit does that.

Summonerrr 15/19/2015, 3:51:50 AM1 votes

The discrepancy is the game calculates whether the E was successful or not at the time of cast, not at the time the E connects ~0.25 seconds later. An excellent example of this is in Dunkey's 'Slam Dunkey' Video. An hourglassing fiddles flashes out of E as Dunkey STARTS the cast.

Watch this at 1:07, slow the speed down to 0.25x and you can clearly see what I'm talking about. https://www.youtube.com/watch?v=m2ONLDKum38

Fiddles is CLEARLY out of range by the time the axe LOOKS like it grabs, but since the grab is decided before the animation even finishes, too bad, so sad. Fiddles gets pulled across lane 1400 units.

If Riot won't change the pull metric to detect .12 seconds later they could at least adjust the tooltip.

Android Cowboy5/16/2015, 1:33:03 PM1 votes

THAT is exactly why I love playing Darius, I've seen a metric ton of ragequits after a couple of successful flash-snatches are executed on the enemy carries. Everytime I get s successful pull on some weasel ADC I can hear that guy from Mortal Kombat >"GET OVER HERE!"

Good times.... and they said Darius is a bad jungle, mwahahaha.

Darius summoner 4 Ezreal nooooooooooo!!!!!

DrCyanide5/16/2015, 7:06:34 PM1 votes

I heard some Skarner players complaining about this a few months ago. They said Skarner's ult use to do the same thing, but they fixed it.

So... why can Darius still do this?