Koggy Q remake?

Rebonack··1 votes·475 views

Koggy Q remake.

Back in the old days, Koggy's Q gave no attack speed.

None.

Not even a little bit!

Instead?

It gave 25% armor penetration which increased to 50% armor penetration if he cast Q on anything. That got remade into a passive IAS boost and 25 flat armor shred (which was later changed to 25 flat resist shred, and then to 28% resist shred).

So I got to thinking...

What if this thing was changed back to 50% resist penetration along with the damage on Koggy's W and R swapping out to physical?

Good or bad?

3 Comments

Lord Dusteon2 votes

Let's not ruin AP Koggy. Or massively buff AD Koggy.

Phrelix1 votes

Im with Lord Dusteon on this one

JohnTheLibrarian2 votes

Its interesting as a buff to AD Kog, but when the most common way to deal with ADCs is armor and I'm doing %health magic damage along with the AD I built, the hybrid is nice, it makes it hard to build against. Besides AP log mid is pretty strong (if you can avoid the assassins...) so why nerf that and take away some of his adaptability?

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