Blitzcrank early-game Rocket Fist a bit too much against base movement speed champs?

SelflessTeammate··2 votes·925 views

No preambling, just an observation I think is worth noting. Blitzcrank's Rocket Fist has a fixed speed that is exceptionally effective early game due to champions not having much, if any, movement speed boosts.

Champions with low base movement speed are especially affected. Everyone has low movement speed, but Rocket Fist is still very fast. My thought is to scale it a little so its speed isn't fixed, but scales appropriately as your allies against him become more maneuverable.

There just aren't any truly reliable counters to a Blitz who can hit his Rocket Grabs, no matter how good you are. It's much faster than other champs at early levels, and much easier to connect. The grab hits, and the best-case scenario if you live is that you've got very little health left and have to retreat. More often, the other support, most of which have slow base movement speeds, gets focused and killed quickly by both Blitz and his carry. Assuming he takes bot against two other champs, neither one wants to go near the bushes because no minions are going in there, so a ward isn't really a practical solution. It's not uncommon for them to bring a scanner to ensure Grass Superiority. I like that term, after typing it.

Rocket Grab also has very little casting time in addition to traveling super-fast. Without a quick magic shield like Morgana's or Sivir's, there's no real risk in using it, because even if it misses, he recovers very quickly. Its cooldown is also relatively short, and he has lots of chances to land it, all of which are good chances at kills, especially once he uses his uppercut and the carry begins unloading.

If you don't agree, that's fair, but please offer good advice for an early-game Blitz who knows what he's doing (obviously a poor-aim Blitz is easier, but a good one can be nightmarish).

5 Comments

City of Toronto2 votes

You want to nerf Blitzcrank? What for? If a Blitz is good at landing hooks, he should be rewarded for his skill and accuracy.

SelflessTeammate1 votes

Balancing is not necessarily nerfing. I think the speed of the Rocket Fist loses its effectiveness late game, but is a bit too good in the early game. I say scale it. Make it better at later levels if that makes everyone happier, all I care about is that the fixed speed makes early laning too dangerous unless you have a lucky matchup. If you're not the type that can do well against a Blitz/carry combo, you're kinda in a bad spot, and that would be fine if there was something you could do about it--but there isn't.

Drakoniak1 votes

Needless to say that Blitz kit is outdated and riot will rework him, or probably is already reworking him.

Mike170321 votes

Yep. I rage deleted the game a few days back because I laned against him in 3/4 matches that night. Purple side makes it even worse, because the angle of view gives you even less time.

No matter what people say or how they try to justify him, it's just not fun. I am not here to be a diamond player or work my way into the LCS, I want the games to be enjoyable. Blitz isn't.

I am gonna play some other games for a while.

City of Toronto1 votes

I don't think it loses its effectiveness late game. On the contrary actually. Changing missile speed will make it much harder to adapt to constantly. Imagine any other skillshot changing missile speed as the game goes on.

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