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If you're solo laning and at an early disadvantage, it does *not* get easier over time.

SelflessTeammate··23 votes·3,960 views

After getting a fake Verbal Abuse Report from someone who said they reported me not because of anything said, but because it was more severe than marking unskilled, I think this is worth mentioning. (Especially because I've never been reported before, ever. I kinda like my Honorable Opponent ribbon. I didn't even know they told you when that happened, I thought it was hidden until I saw the pop-up and then the taunt in the chat, but moving on.)

Don't return right back to the lane and continue to fight toe-to-toe with them.

Many players feel they should do this, and then wonder why, when they're three or more levels down, they continue to get demolished. They have lots of time during respawning to write out a lot of ellipses and "wow"s to express their surprise that it keeps happening.

As a primarily Nocturne jungler, I (or almost any jungler) can only help so much if a lane's suffering before I'm even level 6. It's extremely unlikely I can get a kill in for you. It's more likely I'll be able to hold them off from csing two whole waves and hold your lane or guard your turret from destruction until you get back. I might ward nearby for you if it was a gank to help prevent it in the future. That's feasible.

But that doesn't mean, when you get back to the lane, to keep doing exactly what you were doing when they get back with newer, better items...You know, the ones they purchased with the gold they got from you, which are now significantly better than yours. And they're at a level advantage. Which means they're much stronger than you.

I'm not a Nocturne pro, by any means. I'm Silver. But I don't think I deserve an allchatted "report noc", much less a faked Verbal Abuse report ("not because of that but because you wouldn't help enough", as one summoner said before leaving post-game) from a solo laner because the concept that it only gets harder the more you are killed, not easier, doesn't register. That's how feeding happens, and it isn't necessarily the jungler's fault you're feeding.

It really is OK to not go after your opposing enemy champion every time you hit the lane. Unless it gets to the point that it's so dangerous in your lane that you can't even farm it anymore, play a tiny bit more defensively. Kite them, stick by your turret, whatever, just don't dash into them.

Please feel that it's okay to guard your lane until help arrives. When your turret's near full health, it's cool to stay near it. You aren't required to engage the opposing champion repeatedly, and it is not the jungler's "job", as is sometimes said, to lane with you. There are other things junglers have to do which the enemy jungler is probably doing now, because they tend to be smart enough to know when a jungler's in one place, they aren't at any of the buffs, they're at a lane, something I like to avoid well before Paranoia pops up.

29 Comments

auyn7 votes

Thank you for saying this. As a jungler main, I always want to say something to those players who expect me to camp their lane because they can't hold their own against their laning opponent, even if I'm underleveled because of an invade or on the other side of the jungle clearing a buff.

ChexMex5 votes

Here's why 'it doesn't matter about early game'

There are only so many item slots that players can fill items with.

5000000-0 lucian will have the same items and damage as a 1000000-0 lucian, even if he has 5x less kills.

You are 0-3, either you played poorly or you are meant to lose lane (mundo vs riven, r.i.p mundo)

Play safe, hug tower, get as much farm as possible. don't bother calling up jungle because you might get him killed vs your fed top laner.

MakersF1 votes

When I play mundo vs riven if I go out of lane as 0/1 and 75% of her creeps I won lane imho. Last time I played that matchup the jungler kept coming and forced me to wast summoners and malposition to save him (and he managed to give kills to), so riven ended up something like 15/3 at the end of the game. But if you let me farm under my fucking turret, I'll "win" lane (that is, prevent her from snowballing)

The Chin5 votes

It's fine to be down in cs, to take harass, just don't feed!

Play smart.

SelflessTeammate2 votes

[{quoted}](name=Axel DC,realm=NA,application-id=WEuoGbmp,discussion-id=YgcG4l6R,comment-id=0006,timestamp=2014-12-24T05:04:25.671+0000)

It's fine to be down in cs, to take harass, just don't feed!

Play smart.

This was a lot more succinct and clear than the admittedly bitchy, rant-ish post I'm not sure I like anymore, but I guess got a decent message across. You still phrased it better.

I'd rather you lose your turret than die five times...And then lose it anyway as a result of that.

ImHerVoice2 votes

[deleted]

SecretAgentHulk3 votes

This is toxic jungling at its finest. As long as you're dying because the other team is better (as opposed to dying because you're an idiot), you need to be behind at least five kills or a crapload of cs before you can call it, and even them teamwork can often pull it through.

Balareon2 votes

{quoted}

if you die twice in a solo lane in a 1v1 the lanes done Its over you might as well just afk theres no way you're getting back into the game Riot has made so many broken champions in the past 3 years that feeding them even 500~ gold worth of an advantage is a death sentence. Weather that gold is in CS or kills matters little to none.

Think of gnar with an extra dorans harassing any melee top with his already broken percentage damage that is proced by 2 other abilities ontop of autos.

Think of zed with a hex drinker on you when you're only 15 cs down but because he got to shove and back first he gets his drinker while you're still finishing w/e ap item you can muster.

Think of fizz with a double dorans start into any item because he's so imbalanced its just redick getting him fed

or lucian these are just a few o fthe broken sacks of shit that scale retardedly highwith hardly any gold over you.

mistakes are punished harder than ever because of these designs riot has let happen.

They are not broken champions or "bad design" but players who REFUSE to change the way they play. You lost lane, cool, change the way you play then. Coming back to lane and doing the same thing will OBVIOUSLY get you killed because they are ahead, no matter that champion. You have to adjust the way you play and you CAN come back if played right. I do it all the time as nasus, heck I've come back from being 0/3 as AP warwick against a darius. It's not that difficult you just have to play differently instead of whining "OP" and complaining, adjust your play style and you WILL come back a lot of the time.

Jacky Shen2 votes

In this silver elo, the default response is "blame jungler". Because of course a lot of solo laners never want to admit that somebody's better than themselves or perhaps they're not playing so well in laning phase.

Kaisha1 votes

Except it rarely has anything to do with skill and everything to do with counter-picks. You get counter picked and it doesn't matter how well you play, you won't win the lane. Your only chance to stop them from free farming is a gank or 3. That's kinda the point of the jungler, to pick up slack or make plays happen where they otherwise would not happen. Problem is with the new jungle, unless you pick one of the 'god tier' junglers, ganks aren't happening to far later. Season 5 if a failure on so many levels.

Balareon2 votes

{quoted}

Except it rarely has anything to do with skill and everything to do with counter-picks. You get counter picked and it doesn't matter how well you play, you won't win the lane. Your only chance to stop them from free farming is a gank or 3. That's kinda the point of the jungler, to pick up slack or make plays happen where they otherwise would not happen. Problem is with the new jungle, unless you pick one of the 'god tier' junglers, ganks aren't happening to far later. Season 5 if a failure on so many levels.

Ahem, tell that to all the lanes i win as nasus against teemo and fiora. Counter picks don't instantly make it a loss. You can beat a counter, just play it right. Too many people think they can play into a counter just like any other champion, and they can't and that's why it's a counter. A counter makes you have to change your style of play specifically because of that champion, they are winnable (in fact I beat counters most of the time in this game because I adjust) you just have to change your play style and build, and if you don't do that well you'll never beat them or get anywhere.

skippersd1 votes

Let me point something out for you. I tend to play mid lane, and use Ahri as my go-to champion. If she is banned, i tend to fall back to orianna. If either of them is picked, i go with Diana.

Honestly, unless the enemy laner is much better than i am, i don't lose mid lane in any of these matchups. Counterpick is a myth in silver. Yes there are hard matchups, but the only one i never seen someone lose is Nasus vs Irelia top. That's one matchup from like a thousand.

ChexMex1 votes

{quoted}

Except it rarely has anything to do with skill and everything to do with counter-picks. You get counter picked and it doesn't matter how well you play, you won't win the lane. Your only chance to stop them from free farming is a gank or 3. That's kinda the point of the jungler, to pick up slack or make plays happen where they otherwise would not happen. Problem is with the new jungle, unless you pick one of the 'god tier' junglers, ganks aren't happening to far later. Season 5 if a failure on so many levels.

This is ignorant, primarily because you don't know any better.

Counter picking does not secure a lane at any given time, all it does is weigh the advantage to your side. Now what really matters is the skill level of the player.

If player X is playing Yasuo and he has a skill level of 2500 If player Y is playing Annie and he has a skill level of 1000

Yasuo will win if he knows the lane better.

For example, nooby little annie will max Q verse yasuo. Yasuo will never fight while her stun is up and annie will always waste it.

Still don't believe me? Go 1v1 a challenger player and counter them.

Pvt Yong Tai1 votes

That first sentence could not be more wrong.

I got from Gold V to Plat V in 3 days (no joke) by playing only my favorite champs. Easiest wins in the world, and I even beat my counters.

Orianna zones Annie ? lol nope I destroy her face and dominate game.

LeeSin counterjungles Warwick ? lol nope I ward my own jungle and beat him in a duel and steal his buffs. Then dominate the game.

Sion not a real support? lol wrong proceed to skip entire divisions by solely playing Sion support and wrecking conventional supports, getting my ADC and jungler fed to dominate the game.

The only thing stopping you from not winning your lane is your own skill level and how familiar you are with your own champ.
If you're good enough, anything can become 'god tier'. The only time counterpicks "matter more" than skill level is in the later stages of the game, and still if you're good enough you can overcome even those.

Lol @ the logic though "gotta pick the good champz"
"god-tier or go home"
"my ability to win lane or dominate jungle has nothing to do with my overall skill level" counters > skill level, so if I pick Lee Win I will instantly get to Diamond I amirite?

Okamikazi2 votes

S5 is going to be harder for laners who depend on junglers to bail them out. Even though the theme is strategic diversity many laners STILL expect to get a gank when they are losing. Its so stupid when those laners get countered in champ select and they expect you to help. Like whenever someone first picks Nasus and gets countered with any range champ or first picks Riven and gets countered with Teemo. It never occurs to these people that you should stop choosing them if they are picking first and should instead choose a role or champ that can farm well even when countered.

Roles that should be choosen if youre one of the first 3 pickers of your team to prevent countering: Jungle, Support, ADC.

By choosing Top lane as a first pick they are just asking for a loss as it can pull their jungler all the way to top lane allowing the enemies at bot to secure early dragons.

Averia1 votes

This is true of all roles, whether or not you're in a solo lane or bottom lane. In fact being at a disadvantage in bottom lane is even more punishing because of the fact that the enemy lane has double the spells to punish you with.

{quoted}

S5 is going to be harder for laners who depend on junglers to bail them out. Even though the theme is strategic diversity many laners STILL expect to get a gank when they are losing. Its so stupid when those laners get countered in champ select and they expect you to help. Like whenever someone first picks Nasus and gets countered with any range champ or first picks Riven and gets countered with Teemo. It never occurs to these people that you should stop choosing them if they are picking first and should instead choose a role or champ that can farm well even when countered.

Roles that should be choosen if youre one of the first 3 pickers of your team to prevent countering: Jungle, Support, ADC.

By choosing Top lane as a first pick they are just asking for a loss as it can pull their jungler all the way to top lane allowing the enemies at bot to secure early dragons.

And this is honestly not completely true Okami. I give you that picking Thresh is not a revealing pick and hard to counter, but there are plenty of picks that are really easy to counter in EVERY role. The best thing you can do at first pick is pick a hard champion to counter in any lane. Orianna mid, or Maokai/Gnar top. Lucian/Corki/Graves adc. Thresh support.

First picking akali, tryndamere, or vayne, or soraka is just asking to get fucking destroyed by the enemy team, in any role basically.

Magma Lux Mid1 votes

{quoted}

This is true of all roles, whether or not you're in a solo lane or bottom lane. In fact being at a disadvantage in bottom lane is even more punishing because of the fact that the enemy lane has double the spells to punish you with.

And this is honestly not completely true Okami. I give you that picking Thresh is not a revealing pick and hard to counter, but there are plenty of picks that are really easy to counter in EVERY role. The best thing you can do at first pick is pick a hard champion to counter in any lane. Orianna mid, or Maokai/Gnar top. Lucian/Corki/Graves adc. Thresh support.

First picking akali, tryndamere, or vayne, or soraka is just asking to get fucking destroyed by the enemy team, in any role basically.

First, Soraka is (or was, at least) actually really strong and hard to counter if built right.

Second, unless you're high elo where everyone has a good grasp of each champion, someone picking to counter you will probably do horrible anyways.

Okamikazi1 votes

I feel that the bottom roles are impacted by counters less because its 2v2 not 1v1 so good teamwork and synergy can fight counters. Even if a graves gets countered by a caitlyn, if graves is partnered with blitz or leona then graves has a chance in lane.

Junglers also arnt impacted by counters because direct contact between junglers is optional. A ganker is most likely to go after lanes instead and a jungler who is more into farming and cant kill the enemy jungler can counter jungle.

OmegaKraid2 votes

As a Jungle main, I get frustrated and annoyed everytime I see the following in this regard. I don't play much ranked at the moment, but I've been playing with Gold team mates (which is my level) and this has happened SEVERAL TIMES YESTERDAY ALONE. I lost count of them doing it within the month.

Champion X (My team) gets into a scrap with Champion Y. (Their team) Champion X comes out losing the fight, but is still healthy and can continue farming. Champion X does it again, same result, almost dying. They're near Champion Y's turret and begs for gank. Champion X, 2 seconds later after begging for a gank, does it third time and dies. Enemy Laner is now ahead and buys new item. Champion X comes up, scraps again with Champion Y and loses the duel once again. Again, overextending near Champion's Y tower while also, again, begging for gank. At this point, I probably secured Dragon and and ganking/counterganking mid/bot.

I seriously don't understand this mentality. Thought I was the only one suffering this problem recently. Glad I'm not.

The worst thing though is Champion X could not even be a flamer or anything and is a decent guy and it's champion Z (on my team) who starts flaming instead causing negativity throughout the whole team.

We did win some of those games yesterday, telling them that because of Bot/Mid/Dragons, it's ok and they can attempt to catch up mid game and they're usually pretty good in acknowledging that in regard. Maybe I'm lucky with who I play with.

youngjake931 votes

As a jungle main, I never have people get mad at me for ignoring them and I'm one of the first people that will recognize when our jungler sucks(most of the time since preseason). People only tend to get mad when it looks like you are not caring about their lane IN FAVOR OF GAINING NO ADVANTAGES ELSEWHERE IN RETURN.

If you first pick a Warwick/Nocturne, your team is going to usually respect that and pick champions+play accordingly. If you last pick a weak early-ganker after your team just picked 4 weak laners, you are a dumb ass. If you pick a Jarvan/Pantheon and don't gank until level 6, you're bad. I don't care if you go 25-0, you're bad.

Most of the time, top lane is going to be decided as soon as someone gets a 1 kill or 20 cs lead. Often, that lead quickly snowballs out of control because a top laner can't even farm 1v1 against someone that is fed. They will die simply because of how long the lane is+they can't top off their health by backing often with how far away it is. If your top laner is pushed to turret and the enemy top laner is poised to dive them and barely get out alive with assistance pings flying as you walk toward your blue buff, you are an idiot. You are the one giving up top lane. Sometimes that's fine. Give up top lane to secure drag, to get bot fed, to take mid turret, but not to freaking farm or get your blue buff. Junglers these days(in silver/low gold) won't even stop farming to take dragon even at level 12. Seriously, I have seen first dragons go at level 12 TAKEN BY THE ADC with neither jungler ganking more than 3-4 times and not even being well-farmed or even warding the thing.

Jungler hate is not misplaced, it is the role that takes the most strategic planning and understanding of the game so don't play the role just because you don't know how to CS.

SelflessTeammate1 votes

{quoted}

As a jungle main, I never have people get mad at me for ignoring them and I'm one of the first people that will recognize when our jungler sucks(most of the time since preseason). People only tend to get mad when it looks like you are not caring about their lane IN FAVOR OF GAINING NO ADVANTAGES ELSEWHERE IN RETURN.

If you first pick a Warwick/Nocturne, your team is going to usually respect that and pick champions+play accordingly. If you last pick a weak early-ganker after your team just picked 4 weak laners, you are a dumb ass. If you pick a Jarvan/Pantheon and don't gank until level 6, you're bad. I don't care if you go 25-0, you're bad.

Most of the time, top lane is going to be decided as soon as someone gets a 1 kill or 20 cs lead. Often, that lead quickly snowballs out of control because a top laner can't even farm 1v1 against someone that is fed. They will die simply because of how long the lane is+they can't top off their health by backing often with how far away it is. If your top laner is pushed to turret and the enemy top laner is poised to dive them and barely get out alive with assistance pings flying as you walk toward your blue buff, you are an idiot. You are the one giving up top lane. Sometimes that's fine. Give up top lane to secure drag, to get bot fed, to take mid turret, but not to freaking farm or get your blue buff. Junglers these days(in silver/low gold) won't even stop farming to take dragon even at level 12. Seriously, I have seen first dragons go at level 12 TAKEN BY THE ADC with neither jungler ganking more than 3-4 times and not even being well-farmed or even warding the thing.

Jungler hate is not misplaced, it is the role that takes the most strategic planning and understanding of the game so don't play the role just because you don't know how to CS.

Doesn't apply to Silver. Players tend to have different philosophies of how to do things their way. That in itself isn't necessarily a bad thing, because you have to adapt to that or lose trying (and hopefully learn something from it), but it's certainly unreasonable to blame the jungler when you lose your lane, if for no other reason that the jungler is always going to be lower-level than the laners.

The only time a jungler is able to really do damage is if, and only if, they have at the very least Heavy Hands, and very preferably Crest of Cinders (but no one calls it that, not even Riot most of the time, that so let's just say Red Buff). Those two buffs combined are very deadly.

Having pointed that out, it can be catastrophic if the enemy jungler, knowing where you are at the time, uses the opportunity to take one of your jungle buffs (not that I don't throw wards all over it and a pink one by the red at all times just in case, but that doesn't mean they can't grab it and run before the laners even have a chance to react).

Junglers, particularly assassin-types, desperately need those buffs to function. It's crippling to the enemy jungler if you steal their red buff in particular, though it certainly helps to take the opportunity to take all the others at the same time.

There is no exception to that, those smite buffs are what give junglers their superpowers. Nocturne just can't reliably gank unless he's got at least one, preferably two of them.

If you're not a jungler by practice, at least notice how much more effective they are when buffed up than when not. Without any of them, they're going to struggle horribly.

S5 makes jungling harder than ever, but also way more critical to do. At the same time, it's never ideal to abandon clearing them to help a laner. That doesn't mean you shouldn't, it just means in a perfect game, a jungler wants to steal all the buffs, and then use those buffs to totally cripple the other jungler and become feared, as opposed to being hunted.

AFK Push2 votes

Been there done that. I will be clearing the first jungle clear and top or bot already dies. Then by the time they get back they usually do the same damn thing that got them killed. I am usually working on other lanes at that point, and when that person is beyond help, let them drown. I'm not saying to ignore somebody for dying once to their lane opponent, but if it is constantly happening, then let them fester and make other lanes win.

soulbanana81 votes

Well, pre-6, you kinda have to face them. But I agree that you should try and play passive if you're behind so that when the enemy goes aggressive at the wrong time, you can attempt to counter-engage.

ChaoticPinecone1 votes

too generic of advice.

i know its an extreme example, but think of DruidDroid's proxy singed strategy. kills and deaths dont matter. gold does. if you are 0-3 with the same CS as the enemy who is 3-0, you can still fight them (gold difference is less than 1000). if you are down 50 cs, youre more than 1000 gold behind. in terms of gold, its better to get 20 cs and die than lose the 20 cs and stay alive.

feeding for CS means that 1 person on their team is fed, but you can fight the other 4. getting zoned off CS means that you cant fight anybody.

SpecterVonBaren1 votes

My philosophy is this, if I die once, it doesn't mean I can't take on the enemy laner, just be more careful, if I die twice though, then I'm hugging my turret unless my jungler decides to gank. If THAT fails, then its done, no more doing anything to the other lanner, I'm farming.

Deathless81C1 votes

What I always felt was odd about that was the solution is to cs. And yes sometimes you get that matchup where it was hard to cs but even then it is still good to learn how to cs through harass, when to fight for a certain minion, when to let one die,etc. Learning to farm well and farm under turret is the surest method to come back and be useful after a tough lane.

B3ER1 votes

Nasus I don't get it.

GGMystic1 votes

"Never gank a losing lane." This quote has always been in the back of my mind whenever I play jungle (Jungle main also). Nowadays, I've been just camping a losing lane if my teammate show signs of "The Next Time it will be Different" syndrome (more than 1 death from 1v1 fights). I don't see any reason to leave someone like that alone to feed in a lane. Logic dictates that you tell the teammate to farm under tower and gank the other two lanes, but when the teammate doesn't comply, you're left with either camping his lane or hoping that you can pull off some miraculous ganks in the other lanes just to balance everything out. Although there were some times where camping a losing lane resulted in multiple kills because the enemy was overconfident and assumed that a jungler would never camp a losing lane.

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