Ashe to Ashe, Dust to Help plz
So, i've got one heck of a build for Ashe. It worked last season, and it works this season, when its together. The problem i have is item buy order priority. You see, this is the build



The reasoning is as follows:
plus
has always been a strong combo. The side bolts apply the percent health damage, meaning you are doing meaningful damage (and getting meaningful life-steal) from the side bolts. These side bolts also apply
's frost shot passive.
also gives her bonus movement speed, which combined with her slow add to her kiting potential and overall surviability. For those who don't know it, crits don't do any extra damage for her, but her shots apply frost shot, and follow up shots on the same target apply bonus damage scalling with 110% of your ad plus an additional 10% per 10% of crit.
not only gives her an even better team-fight with
, but gives her some of the lifesteal in both a passive an an active that she desperately needs to survive, as she's extremely immobile and squishy. The extra 25 AD is usefull, and the attack speed is extremely important, as most of her damage comes from being able to proc her Q Hunters focus as fast as possible.
as a follow up gives
30% life-steal and a shield, 50% when you run warlords blood-lust, which after the nerf to fervor of battle, i generally do. The flat 75 AD is a good boost, and in my opinion is a better rout then an
, because of the way her crits actually work, and the need for survivability.
What other boots would you buy on an adc? Movement speed and attack speed, two things Ashe loves.
greatly increases
's dueling capability. Increased movement speed, no more minion blocking, crit and attack speed. The passive to reduce incoming damage works great for keeping her alive. with this and
that is also 60% crit, and 170% bonus AD from her passive.
Lastly,
. This gets
to 200% bonus AD from her passive at 90% crit, which is important. The movement speed again works wonders to keep her alive, and the passive bonus damage, which is applied by the bolts from
, gives her an even better team-fight potential.
Between
and
,
gets some pretty impressive wave-clear (read, near instant), and movement speed that can make her a great split pusher. With the dueling capacity given to her by having 30% lifesteal (45% with
), 12% damage reduction from
, the slows to kite, and
's active, she can split push while being able to take on anyone that roams bot to deal with her.
If the game drags on long enough, I typically sell
for either
or
.
if they have a great deal of hard cc.
The build works well, and makes
a force to be reckoned with. The problem i have, is getting it started. Last season and here lately i've been running
on first back then rushing
, followed by
,
, then upgrading
into
, then
into
.
comes next and I finish off with
. Last season it worked phenominally but with the changes (which none of them directly effected these items,
got buffed but thats it), it seems to be getting me slaughtered even when a little ahead in cs. I can't 1v1 champs like draven or caitlyn or varus like i did last season after getting
and
.
Is there a better way to start out this build? a better item priority path I can take? If i can get
to her third item, all is well. its getting there that has been the problem. I appreciate any and all advice, thanks!
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