Trying to Balance Every Champion in League in one Line

H1 H0w are Ya··3 votes·444 views

Aatrox - Full Scale Rework Ahri - Remove MS from Q and add it to her E Akali - Increase W Cooldown. Increase Q initial Damage, Decrease Proc Damage. Decrease Ratio for passive healing Alistar - Balanced Amumu - Increase his E Passive to be a percentage of damage reduction. Reduce Q Cooldown Anivia - Decrease Wall Cooldown, increase intial mana cost for ult but decrease amount needed to maintain it Annie - Balanced Ashe - Balanced AurelionSol - Increase Q Travel Speed, Lower R Cooldown Azir - Increase Soldier uptime, Decrease Q and W Damage. Widen Ult by one soldier Bard - Balanced Blitzcrank - Fix his Q Hitbox to have a more accurate representation. Ult Damage nerfed Brand - Passive is 2 Percent max HP plus .5 for every 100 AP Braum - Balanced Caitlyn - Slightly increase trap duration, Decrease E cooldown Camille - Balanced Cassiopeia - Balanced Chogath - Q cooldown now scales down with level Corki - Balanced Darius - Balanced Diana - Slight increase in R Cooldown DrMundo - Increase Q Hitbox and Ult heals him more based off missing health but less at 3/4ths or more health Draven - Balanced (Maybe actually give him a keystone lol) Ekko - Balanced Elise - Reduce E Cooldown, healing from spiderlings increased Evelynn Balanced after her Nerf Ezreal - Increased E Cooldown Fiddlesticks - Full Scale Rework Fiora - Increase W cooldown Fizz - Balanced Galio - Balanced Gangplank - Decreased early Q damage, increase W Cooldown Garen - Balanced Gnar - Balanced Gragas - Remove the delay on his Ult at close range Graves - Increase R cooldown Hecarim - Balanced Heimerdinger - Increase Ult Turret Damage. Increase W Cooldown. Decrease E Cooldown Illaoi - Increase E Cooldown substantially Irelia - Full Scale Rework Ivern - Balanced Janna - Decrease W Damage, No AP Scaling on bonus AD given from E JarvanIV - Passive damage decreased Jax - Balanced Jayce - Q Cooldown increased. W Hammer Form Damage Decreased Jhin - Increased trap duration and damage Jinx - Balanced Kalista - Remove the 10 percent cripple on her auto attacks Karma - Balanced Karthus - E Mana Drain Decreased Kassadin - Balanced Katarina - Passive Damage decreased, W Movespeed decreased Kayle - Balanced Kayn - W Damage decreased. Ult Cooldown increased Kennen - E Cooldown lowered. Strikes per second increased on Ult Khazix - Balanced Kindred - Ult heals team twice as much as enemy (Drastic I know) Kled - Balanced KogMaw - Ult mana cost increased, E Slow decreased Leblanc - Time needed for passive to proc decreased by .5 Seconds LeeSin - Balanced (Flame me) Leona - Base damage on all abilites down. Cooldown on E decreased if multiple enemies hit. Lissandra - Balanced Lucian - Q Range increased. W added .2 AD Ratio Lulu - Increase E Cooldown and mana cost Lux - Balanced Malphite - Balanced Malzahar - New R PAssive. Abilities hit on enemy apply stacks. Suppression Duration on ult scales with stacks on enemies. From 1.5-2.5 Maokai - Passive Heal Down. W Cooldown decreased MasterYi - Balanced MissFortune - E Slow reduced Mordekaiser - Full Scale Rework Morgana - Balanced Nami - Q Cooldown decrease. W Damage Decreased Nasus - W slow decreased. Ult cooldown increased Nautilus - Balanced Nidalee - Trap duration increased. Q Melee form damage increased Nocturne - Balanced Nunu - Balanced imo after buffs Olaf - Q Slow increased Orianna - Balanced Ornn - W Damage down Pantheon - Balanced Poppy - Shield cooldown decreased. R Cooldown Decreased Quinn - Balanced Rakan - Balanced Rammus - Q Cooldown increased RekSai - Balanced Renekton - Balanced Rengar - Enhanced W reduces incoming disables by 70 percent for 1 second. No longer breaks CC Riven - R Damage decreased Rumble - Balanced Ryze - E Cooldown decreased. Ult Range increased Sejuani - Q Damage lowered Shaco - Q AD Ratio increased. R Now Breaks CC Shen - Balanced Shyvana - Q has a max damage cap on monsters Singed - Passive MS increased Sion - Balanced Sivir - W Mana cost up Skarner - Balanced Sona - Full Scale Rework Soraka - Balanced Swain - Let's see what the rework does Syndra - E Stun duration down TahmKench - Balanced Taliyah - Q Damage down Talon - Balanced Taric - Armor increase on W Down. R Duration slightly down Teemo - Balanced Thresh - Balanced Tristana - Q AS down. Q mana cost added Trundle - Balanced Tryndamere - Missing health AD increased. W Cooldown decreased TwistedFate - Balanced Twitch - Stealth Attack speed down Udyr - Balanced Urgot - W No Longer self slows Varus - Balanced Vayne - I personally think these last vayne nerfs were enough to balance her out Veigar - Q Cooldown down. More aP granted for hitting W then Q Velkoz - Balanced Vi - Decreased Ult Cooldown. Q Damage decreased Viktor - PBE Buffs rn look pretty good for balancing him Vladimir - Add a Health cost to his Ult like Mundo has. Volibear - Full Scale Rework Warwick - Decrease E Damage reduction. Ult applies on hit effects every other proc MonkeyKing - Rework his Passive into something not trash. Rest of his kit is fine Xayah - Balanced Xerath - W Delay increased. Q self slow increased XinZhao - W Damage Down Yasuo - Balanced (yeah yeah let me hear the flame) Yorick - Q Damage down. Maiden will now prioritize minions over a tower Zac - Balanced Zed - R Cooldown Down (Stopwatch meta) Ziggs - Balanced Zilean -Balanced Zoe - Remove from the game (lol). E Travel speed is increased. Sleep time is decreased Zyra - Balanced

Well there ya go. I'm just your random D4 Scrub who is bored at work and thought I'd do this and see what everybody thinks.

These are obviously just my opinions and I don't claim to know everything or be better then anyone.

Feel free to discuss specific champs below or tell me I'm wrong. Whatever works

28 Comments

Fizz Akabane3 votes

Feel free to discuss specific champs below or tell me I'm wrong. Whatever works

aight

Fizz - reverted

ftfy :]

H1 H0w are Ya3 votes

Nah, he was one of the most toxic champs league had ever seen pre mini rework. I see no problem with him rn. He does his job well and still abuses the hell out of melee laners

H1 H0w are Ya1 votes

Boi if you actually think I would post on here on my main account

Fizz Akabane1 votes

Idk, "he was one of the most toxic champs league had ever seen pre mini rework" makes it seem that way [sg-poppy]

He had to go in and auto attack while dodging important spells before, now he doesnt interact with you unless he hit his unreliable skillshot and can oneshot you. Id call that more unhealthy lul

H1 H0w are Ya1 votes

Pre rework all of his scalings were much higher and he could one shot squishies without his Ult. Not to mention his E was on a much lower cooldown.

"Unreliable skillshot" gave me a good chuckle though

I'm sure you don't have any bias "Fizz Akabane"

Fizz Akabane1 votes

I mean looking at your OP, you want to buff Aurelion, LB and Ryze while saying Fizz was one of the most toxic champs in the game so.. You sure this isnt your main account? I mean silver 1 is still higher than the lead gameplay producer at rito hehe

H1 H0w are Ya1 votes

It is just my general opinion, who would of thought a fizz main would be toxic. What a shock

I don't think those 3 champs are good and happen to think fizz is balanced.

It is an opinion.

You are acting like a 12 year old right now

Fizz Akabane1 votes

it is an opinion

.

Nah, he was one of the most toxic champs league had ever seen pre mini rework.

That doesnt sound like an opinion to me tho

H1 H0w are Ya1 votes

That opinion can be supported by facts IE his Ban Rate and the general "Fizz is broken" "fizz has 0 counterplay" that flooded the boards for like a year.

I'm not going to argue with somebody who has clear bias and cant see logic.

This is like trying to tell somebody their favorite basketball player is actually bad. Bias won't let them see it no matter what you say.

Fizz Akabane1 votes

Facts say that Ryze is overpowered, Fizz was barely ever played in pro play pre rework and the reason "fizz has 0 counterplay" flooded the boards because the majority of players is gold or below heh

H1 H0w are Ya1 votes

[deleted]

Fizz Akabane1 votes

Elo Shaming is trash and has 0 bearing in a logical debate. A bronze player can have a great understanding of the game but just be bad mechanically while a Diamond player could be the opposite

Yeah but if you did then you would know that Ryze is op as fucc if you can play him well, it doesnt take a pro player for that.

H1 H0w are Ya1 votes

Ryze is currently the lowest win rate mid laner in the entire game

http://champion.gg/champion/Ryze/Middle

He has a negative win rate against every single champion in league besides 1. Gragas

Sure he can be ok at Pro Play or very high level play but generally he is extremely weak.

Thats the cool thing about statistics. They don't lie

Fizz Akabane1 votes

Yeah he is weak when played by lower elo players, yet he dominates high elo. And Id rather balance the game around it being played correctly instead of nerfing assassins for the same people that cant play Ryze well tbh

RainXBlade1 votes

Kayn: W Damage decreased. Ult Cooldown increased

Is this only for Blue form or for both forms?

H1 H0w are Ya1 votes

My bad, that is for his assassin form

L Rayquaza1 votes

Yorick - Q Damage down. Maiden will now prioritize minions over a tower

make Q deal 60% to turrets, and make it so Maiden only prioritizes Towers if Yorick is attacking one nearby

H1 H0w are Ya1 votes

I'm ok with his Q nuking turrets since he is supposed to be a splitpusher but Maiden prioritizing minions will make yorick have to clear minion waves first before obliterating towers.

The nearby one could work too though

L Rayquaza1 votes

I'm a Yorick main and honestly, I feel late game the q does a little too much to turrets, could be the Sheen and Sterraks talkin there

Paladin 0f Life1 votes

This was actually spot on

H1 H0w are Ya1 votes

Thanks fam

Paladin 0f Life1 votes

except maybe revert twitch stealth change it is really annoying in solo que

theminiom1 votes

Rakan - Balanced Dude do you know how hard it is to get Spellthiefs off? i'd increase the range of his Q a bit more Fiddlesticks - Full Scale Rework He's Fine in my oppionon, he's still the Scary scarecrow that Just suddenly appears and does tons of damage (as long as he can live long enough, Still bad at using zhonyahs) Gragas - Remove the delay on his Ult at close range the reason they did that was because it was Instantaneous when directly in front of graggy giving him a ridiculous amount of burst with Q W E R (prep W, E then W enhanced AA then R) with little to no counterplay, Therefore they gave his R a 1 second travel time regardless of distance and therefore giving them a chance to Flash or something from the barrel.

H1 H0w are Ya1 votes

Champion.GG has most people taking Coin on Rakan so idk about that

I just happen to think Fiddle needs a ful lrework, some people thing different. Whatever works for people

I never had an issue with Gragas being able to do that and since he has gotten so many nerfs in other area I think they can bring that back

theminiom1 votes

[{quoted}](name=H1 H0w are Ya,realm=NA,application-id=3ErqAdtq,discussion-id=Vq51uEqE,comment-id=00050000,timestamp=2018-01-24T21:15:58.126+0000)

Champion.GG has most people taking Coin on Rakan so idk about that

I just happen to think Fiddle needs a ful lrework, some people thing different. Whatever works for people

I never had an issue with Gragas being able to do that and since he has gotten so many nerfs in other area I think they can bring that back

Yeah i don't really Know what to take on rakan but some extra poke would addmintedly be good.

Fiddlesticks has more priority on being mid among my roster than zed or veigar.

Yeah i never had this Problem with Graggy either, i should play him more.

mrnm1 votes

Well yeah you are good at pointing out which champions are broken, but Renekton is not balanced. He's weak as shit.

Also Fiora w cd is already over 20 seconds. I believe increasing it (reasonably) won't affect her strength much.

H1 H0w are Ya1 votes

Yeah maybe, I wouldnt mind if they lowered his E Cooldown and added some mechanic to his Ult like they did was Nasus R

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