Little fix to Miss Fortune's skill set to make her laning less oppressive and her versatility higher
DISCLAIMER: i am aware MF is not a weak champion at the moment and this post is not asking for net buffs, i am just asking to make her kit less oppressive/more versatile.
I feel like Miss Fortune's power is way too tied to her Q-R (check the ratios and you'll see they are a little ridiculous), this make her an extremely unreliable one trick (bully lane, press R and hope you don't get cc'ed).
I think most of you have already seen those 2 videos where a single Q powered by crit literally oneshots people:
http://plays.tv/video/5754be61980fa827b3/literal-one-with-mf-on-katarina-probably-most-satisfying-thing-ive-ever-done- http://plays.tv/video/575420b6939257b679/mf-angrysloth-oneshot?from=user
As much as i find this hilarious/fun/satisfying, this means that an insane amount of power is tied to her Q, and this prevents other areas of her kit from being buffed, namely her E.
Now, I don't want a buff to her E damage because we all saw what happened when her E used to have a high base damage (spam E+ TL, win lane), i just want a buff to the base slow on her E and a reduction on her Q base damage. You may say that MF is not a utility carry so she shouldn't have a strong AOE slow, but then i will bring you 2 examples of utility carries who had their damage hard buffed so they could be viable, simply because their utility wasn't enough to compensate for their lack of damage: Sivir and Ashe.
Sivir was in a bad spot during preseason, and what did Riot do?
They straight up doubled her damage on her W; many people were saying that this was an error...."she shouldn't do high damage, they should buff her ult", well...turns out they were right and Sivir is now in a very healthy spot, aka not OP but still top tier.
The same thing happened with Ashe: they didn't buff her slow, her E or her arrow stun duration: they buffed her Q aka her damage...and she's now top tier but not OP.
I'm asking to do the same thing to MF, but reversed: basically she's doing way too much damage but that damage is unreliable and she has too low utility to make up for that, so i think her Q damage should be reduced, but her E base slow should be higher, this way you will get:
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Less oppressive/cheesy lane phase (no more Q one shots);
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More utility/versatility (you are still useful if you don't manage to land your one trick ult);
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More synergy with her ult (E slow higher = stronger self-setup for her ult).
Basically: less frustration for her opponents, more versatility for her player.
So my proposed changes would be like this:
Double Up (Q)
FIRST TARGET PHYSICAL DAMAGE: 10 / 25 / 40 / 55 / 80 from 20 / 35 / 50 / 65 / 80
SECOND TARGET PHYSICAL DAMAGE: 30 / 50 / 700 / 100 / 130 from 40 / 70 / 100 / 130 / 160
Make it rain (E)
SLOW: 40 / 45 / 50 / 55 / 60% from 28 / 36 / 44 / 52 / 60%
The numbers might be off, but that's the idea.
TL;DR: MF is too one-dimensional and relies on cheesy Qs to win lane/snowball while having too low utilty, i suggest a reduction on her early game Q damage on top of a higher base slow on E.