What do you think of Summoner's Rift map?

Abibyama II··1 votes·1,744 views

I'm curious about what everyone here thinks about the map itself, not about the balance.

Things like the design of the map, the features, the objectives, jungle, the lanes etc.

8 Comments

ChrisBrownze2 votes

Jungle camp exp is a joke

Lovelle2 votes

It's too damn big. Takes too long to get to the fighting.

ODiiiiiN2 votes

I think they should launch a second SR map. Same number of lanes, same goals. Different style and design. Maybe make us go horizontally. Same buff types but with subtle differences. Same epic monster to kill after 20 mins, But like a crazy GIANT that actually moves or something. Essentially same game so it doesn't break SR and pro play. But with new bells and whistles.

And to keep standard SR alive, they could make it so competitions have to include two matches of standard SR and two matches of SR 2.0. and last match to be coin flipped.

Moody P1 votes

I wish it was bigger, the jungle especially feels too cramped with Gromp/Wight and Scuttle added

I wish we had destructible trees imagine how fun that would be

Abibyama II1 votes

I wish we had destructible trees imagine how fun that would be

Honestly that would be something that Riot would do if they went back to bringing crazy shit in the preseason

Düff McWhalen1 votes

I'd like to them to mirror the map just to try it. You don't think it would be a massive change, but it would. I'd also like there to be more emphasis on top lane rather than just being the solo farm and split push lane. Enough of this coin flip bot lane deciding the outcome of the game nonsense.

JavelinJoe1 votes

Looks nice, favors blue side still, and if the objectives (baron/Dragon) were not set to spawn in their respective pits but instead could spawn in either, it would be much better.

Original Sin1 votes

Its a perfect map. Everything is where it belongs.

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