Riot just nerfed the baron buff and buffed the inhibitor and nexus towers
Games won't end after one baron anymore
So, why wasn't the entire 9.2 patch put in the preseason patch?
Games won't end after one baron anymore
So, why wasn't the entire 9.2 patch put in the preseason patch?
I wish the would revert plates and just make towers tanky jesus christ
It gives gold to people winning early so that they can still feel like the work they did early game affected them late game.
If you're winning early, your reward should be first tower gold as well as map pressure elsewhere. Adding 800 gold from plates just increases snowballing onto already losing lanes, putting those who are losing lane at an even worse disadvantage. You can't work to make comebacks possible while giving a ton of gold to an already snowballing lane.
How often does 1 person get all that gold? I usually average maybe 320 from plates. Now granted it does give extra gold to Panera that hard push but usually if its that extreme, the other person outscales and as far as I can tell its not easy to get all 5 of them.
Well you see, it gives 80g per plate and each tower have 4 plates.
So you have to get all of your plates solo, all of another lanes solo, and 2 from the third lane solo all in 15 minutes!
It's easy! [slayer-jinx-wink]
Well people complain that :
That's not compatible, you have to pick one.
Well people complain that :
- Snowball is too strong
- You can't carry 1v9
That's not compatible, you have to pick one.
Lol so true, and how people never realize the conundrum absolutely baffles me.
And why shoukd you carrry 1v9 in a team game?
I never said we should. I said these are the two big complains I see on boards years after years and you can't satisfy both sides. That's all.
Sure it is. You just make it so the entire team DOES NOT snowball, which is things like global turret gold and assist gold. You can still have INDIVIDUAL snowballing like kill gold and lack of 2 kill bounty.
The problem is that it’s binary. Before plates, the Jungler would just dive top at 7 minutes, take the turret, and then that team would snowball. Or, the dive failed, and it felt like picking an early comp was pointless. With plates, such comps can get meaningfully ahead without a binary early map control moment.
The gold they get from winning early is from outfarming the other laner. And maybe even getting kills. Giving them extra gold for doing nothing but their job is ridiculous and a terrible idea. Why would you have to add another incentive to the only goal of the game. TO take turrets and gain map pressure wtf
I wish the would revert plates and just make towers tanky jesus christ
Amen.
Plating was a god awful idea. Encourages level 2 junglers to gank hard, two plating is equivalent to a none shutdown kill, Demolish is a free plating every wave, taking the first turret alone during plating is the equivalent to 4 kills worth of gold (this of course excluding farm AND if you killed the laner several times already).
Slows down the first 10 minutes of a game YET STILL manages to make the game even more snowball. That deserves a special award in of itself.
Like if you want to increase lane phase then do that. Dont try something new. Give towers more health so they dont crumble after 1 gank or fight. How is that supposed to be of any use to anyone. Ive had so many games where we can win a fight bot lane so I ping omw to drag. Nope they want tower plate stack WTF. Stupid. The gold is ridiculous too. Stupid idea really. I hate the idea of a mini game in lane
I love how we got good changes but people will NEVER EVER mention them. Or they will belike "Why is it late", "why wasn't it during christmas as Jesus deserved to see this", etc.
I don't give a f*ck to see changes that weren't ready or sure to be made in preseasons. I remember how people said every preseasons was like riot intentionnaly shaking things up without thinking, etc. That it felt fun at first but then everything was bad and that Riot needed to stop rework the jungle everytime, to do bad stuff, etc.
So for once, we have something that isn't big (but actually is, laning phase did went later, turret plate didn't destroy the game and the only change we aren't sure if bad or good is the minion wave change) and it is bad.
Then they make changes based on feedback, data and stuff and guess what? It is bad. Because it wasn't in preseason.
Like... I don't fucking care, I want changes.
One of the few remaining dmg runes (absolute focus) finally nerf. Sustain improved for ADC with overheal and bloodline. Baron weakened. Turret being stronger. Ireliea nerfed (I can't believe some people talk like Irelia being gutted is bad when she was actually the most broken champ we saw in the game, making a Kassadin lvl 16 feel not that bad compared to) so we can then go on her and properly fix her for toplane. Urgot nerf that actually make kinda sense. Jungle experience being nerfed as it was something requested by laners, by the PLAYERS, about jungler level later in the game being high/sometime ahead of laner if they had a lead.
I don't care how and when, it is here, I feel most of them are good, let's go.
Agreed! It's the first time in ages that I've felt positive while reading patch notes, and I certainly am not dissatisfied by such thing. Even in the middle on the year, I welcome all interesting changes.
If I had to guess, it's because the patch didn't exist at that time.
My games never finished after one Baron though
Only if I had Baron than yeah. Half the time people dont even utilize it correctly and just go full r%%%%% ARAM mode and run it down mid.
And yet people will still say games are too fast and they end at like 14 mins.
And yet people will still say games are too fast and they end at like 14 mins.
Because there are two separate issues, one: paper mache towers (buff is nice but they also need more umpf), second: crazy snowballing, "end at like 14 mins" doesnt mean nexus explosion at 14 min but feeling that game is over because we are behind and enemy is snowballing from that first blood
i dont know why baron buff is still like this, this thing has been aids ever since they reworked it the first time
This also made siege style / poke champions/comps more relevant.
Riot:
nerfs Baron buff and gives more resistence to inhib turrets
Me:
Waveclear intensifies
You should have posted Sneaky
Man I bought Sneaky at 70% sales on My Shop ?
I think that it goes against human rights.
Because Season 8 and Season 9 are ALL preseason? We never left preseason after season 7.
Then post MSI season 7 was a preseason too
I get it, adc mains like to downvote me cause im right and they're wrong x'D
so we'd be bored for 3 months
Luckily I didn't a play a single game.
I tried to play in December, because the beginning of winter break and what not, but I literally haven't played once this month yet.
They don't have everything ready because they wasted a crap ton of resources on the terrible failed Nexus Shitz gamemode.
Greatest patch...but gold is income is just to high still. Comparing S5 to S9,biggest difference is gold income.Its just to high right now. This is like a minor turret buff,really small..towers need atleast +20% more tankiness.
This is a step in the right direction at least. The 20 minute baron games are horribly boring. Now, if we can fix Akali, Aatrox, and every new champion and maybe fix the stupidity of the CS bounties we will get going in the right place. Oh, and fix that stupid jungle garbage so I can actually lane against my opponent rather than against a 2v1 all game. For at least four games, I have had the JG in mid lane for 2.5 minutes out of 4 minutes after laning phase started. -_- And that is even before these changes.
LoL lacks more balancing and working punishment for toxicity. Are they so stuck in eSports they fail to see the game is falling apart?
The games are not even remotely evenly matched, its just stomping, first 5 minutes of the game there is a clear grasp on which team is going to win, and that kills both the immersion and fun of the game, entirely. The burst meta is not helping either.
Not to mention the persevering toxicity, its not league of legends, its league of blaming, cursing, shaming, putting responsibility on others and just promoting immaturity. RIOT could had cut down toxic players years ago by more strict system, they chose not to.
game is in pretty good place compared to past 2-3 years, there is good situational balance and riot did a pretty good job last few patches, comebacks are possible again but as a comunity the few last years made people really frustrated and pissed off on this game .. only thing that is not good for balance and the only thing i cant give a green light in this game is matchmaking and skill difference between people that can possibly be put in same match..... one cant really expect to even play properly if gets pretty low guys in his team who all pick squishy damage champions vs enemy with good teamcomp and vice versa
I was matched against full premades sometimes, and we as solo-que won the games, but sometimes its literally 2 plat 3 gold vs 1 bronze 1 silver 3 iron, i kid you not, and i dunno why the f they allow such a large skill gap in matchmaking..
I mean yeah, it can be smurfs sometimes that throw it off, but not that often as they move up the ranks faster.
They should have towers one shot champs attacking it without minions. problem solved. No more built
taking towers shots like a slut takes.....
They should have towers one shot champs attacking it without minions. problem solved. No more built
taking towers shots like a slut takes.....
That's a little extreme I think, but yeah they could do a little more damage maybe. Though that would only makes champs like irelia, akali, and Yas even MORE popular for their ability to get at champs under tower
People never satisfied!
HOLY SHIT [zombie-brand-mindblown]
Pre season has no purpose, just sayin.
Was it a hard nerf or a -5 movement speed Irelia nerf?
We still need less snowball in the game. But yeah,great direction in the game.Hope riot wont fuck it up in next patches. Snowball is high still.But yeah..its okay.