What if we just nerfed the obvious issue?
The new runes... Yea you heard me, most of these problems are S8 unique.
Just nerf the stats you get when you take your secondary tree.
The new runes... Yea you heard me, most of these problems are S8 unique.
Just nerf the stats you get when you take your secondary tree.
the problem here isn't the ad/ap. it's the base defenses.
very low base armor/magic resist for most champs
the problem here isn't the ad/ap. it's the base defenses.
very low base armor/magic resist for most champs
Every champion got increased Armor and Magic resistance when new runes were added to compensate for old runes.
Not even close to what was given from runes.
Except that the new runes are more powerful than both the masteries and runes combined used to be, and the adc's got that dope as 9 ad buff.
You realize ADCs always had around 14% AS in quints with 9 AD marks, right? At level 1 now they get like 12% attack speed and 6 AD. So 2% less AS and 3 less AD. if they get kills they eventually get more, but that's just a feast or famine thing, and at most they get from runes is 27% attack speed with 6 AD. Which yes is a lot more(they have to get 10 kills for this), but it's basically a dagger more attack speed.
Runes are not the problem and if anything they're the best thing League has done.
Except the early armor that you can nolonger get to fight them with... And adc's got the most out of the stat readjustments at the beginning of the season.
All they did was remove defense, because thats all people took. The other options were viable before. They just made the game even more feast or famine.
Except the early armor that you can nolonger get to fight them with... And adc's got the most out of the stat readjustments at the beginning of the season.
All they did was remove defense, because thats all people took. The other options were viable before. They just made the game even more feast or famine.
They compensated everyone for their armor loss.

That 25 base armor, keeping me strong.
They didn't compensate shit.
Not even close to what was given from runes.
Well if u ran full armor page then i guess u are right. But mostly everyone got compensated fairly:
https://na.leagueoflegends.com/en/news/game-updates/patch/patch-722-notes
Riot basically checked runes used by high elo players and pros and increased champion stats accordingaly. For example on Leona i used to run 20 armor page and this was Leonas buff
BASE ARMOR 27.21 ⇒ 47 W - Eclipse BASE ARMOR 20/30/40/50/60 ⇒ 25/35/45/55/65
Every ADC got armor increase by 9 because thats yellow rune page they ran. Most Bruisers and supports got 9 armor too. And i believe every jungler got 9 armor too.
Irelia? Yeah, I agree.
Take my upvote.
with the old runes you could start with +30 ad
Except that the new runes are more powerful than both the masteries and runes combined used to be, and the adc's got that dope as 9 ad buff.
Except that the new runes are more powerful than both the masteries and runes combined used to be, and the adc's got that dope as 9 ad buff. again, over the season. riot nerfed most base armor and base magic resist. that's what makes them so powerfull. i remember when most bruisers got around 100 armor level 18. now there are few
Your portion of the argument is inside the quote bubble... it isn't even base resists either, its items, tank items used to be more powerful in comparison. 1500 hp on warmogs, yes please.