Siona Rework Idea
Note: This turns Sona into more of a warden allowing her to remain close to allies while still granting powerful bonuses if enemies are foolish enough to let her Afterimages persist, all while still allowing her to be a Bard/Aura focused Enchanter. This is more of a satirical post but it doesn't mean that thought wasn't put into it!
Siona Rework Notable Base Stat Changes: 482 > 500 Health ( + 77 > + 80 ) 28 > 35 Armor ( + 3.3 > + 3.5 ) 550 > 500 Range 325 > 335 Movement Speed Notable Changes: Sona's Ethwahl is replaced with an axe(Guitar).
Passive - Resonating Afterimage Upon casting an ability Siona leaves a ghostly afterimage of herself. Afterimage's have 3 hit points, only 3 may remain active at any time and they persist for 8 seconds. Afterimage's grant a bonus based on the ability that was initially used. Howl of Valor - Adaptive damage on allied basic attacks and abilities. Roar of Perseverance - A regenerative shield that slowly builds up over time when allies aren't taking damage. Vault of Celerity - Movement speed that builds up over time(i.e Point Runner passive from Raptor's Cloak) Note: These auras are powerful so it's recommended that you kill Siona's afterimages! Q - Howl of Valor First Cast: Siona channels for up to 3 seconds, increasing Howl of Valor's range and damage by up to 50%. Siona can move while channeling. Second Cast: Siona unleashes a shockwave of sound, dealing magic damage to all enemies in the target area, slowing them by 50% for 1 second. If Howl of Valor was charged for at least 1 second, Siona empowers her allies granting them bonus magic damage on their basic attacks and abilities, in addition to stunning all enemies hit for 1.25 - 2.25 (based on channel time) seconds. W - Roar of Perseverance ACTIVE: Siona heals herself and all nearby allied champions while knocking back nearby enemies and dealing magic damage. Passive: All excess healing that Sona applies to herself or allies is converted into a shield. E - Vault of Celerity ACTIVE: Sona leaps to a target location shielding herself and the most wounded nearby allied champion. R - Crescendo Old cooldown passive is removed. Active remains the same but has slightly increased range so it doesn't miss all the time when it clearly made contact. Upon being used Crescendo increases the radius of Resonating Afterimage's aura's for X seconds.
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