Cinderhulk Top Lane
So just wanna point out that when going smite top lane just so you can get cinderhulk becomes the new best option then I think it's quite obvious there are some balance problems going on!
I made a post a while ago about how cinderhulk is forcing the other kinds of junglers out just by simply existing and I just got a lot of people assuming that I just wanted tank junglers gone, even though I specifically said in the OP that I love tank junglers and am happy they're back, but now with this new development in the LCS and pro play in general you guys can't seriously still be ignorant to the imbalance here.
When a laner takes the jungling summoner spell over a laning spell just so they can get this one item then that one item is simply too freakin strong! And it can be nerfed without forcing tanks back out of the meta, cause it's not the damage that helps them clear that's the issue here, it's that stupid 25% bonus health on top of everything.
So just like how some top laners at the start of the season were going smite just to get the skirmisher's saber because it was OP, they're doing the same for cinderhulk. Please Riot nerf it a little bit, not too much and don't reduce the damage or else you'll hurt the tanks clear speed again, but reduce the health more then a pitiful 50 health! Focus on the % increase, not the base, the base is already low enough.
A fix for this imbalance has seemed so stupidly obvious to me for some time now and it's just astounding how it's gone unfixed for so long.....
being nearly essential to playing ADC.
for cinderhulk due to the passive, and
for whatever armor they build afterwards. If you get smited by challenging smite, botrk's active can be used as a peel perhaps.
+
Teemo or your