Riot is betting that Stasis is more valuable than Mobility
Source: http://boards.pbe.leagueoflegends.com/en/c/champions-gameplay-feedback/79cto3EB-planned-69-mana-x-mp5-x-ap-x-mr-item-pass (And yes, I know numbers are subject to change)
Zhonya's Hourglass
- Recipe Change: Seeker's Armguard + Fiendish Codex + 900 Gold = 3000 Total Gold
- Total Cost: 3500 --> 3000
- Ability Power: 100 --> 70
- Armor: Unchanged (45)
- Cooldown Reduction: 0 --> 10%
- Active Stasis Cooldown: 90 --> 120
Vs
Hextech Rocket Belt (Temporary Name)
- Recipe: Hextech Revolver + Kindlegem + 800 Gold = 2750 Total Gold
- Health: 300
- Ability Power: 80
- Cooldown Reduction: 10%
- Active - Fire Bolt: Dash 300 units in a direction (at 1200 speed) and then unleash a nova of fireballs that deal 100 - 250 (+25% of your Ability Power) magic damage to enemies hit. Enemies hit by more than one fireball take 15% damage from additional balls. (30 second cooldown, shared with other Hextech items).
- This Dash cannot go over walls.
So, as a quick rundown:
- Rocket Belt has more AP
- Rocket Belt costs less
- Rocket Belt and Zhonyas are tied for CDR
- Rocket Belt provides health (useful against all types of damage) instead of armor (useful only against physical)
- Rocket Belt has a Mobility Active (usable by everyone, see
) + Damage vs Stasis (usefulness varies extremely by champion kit) - Rocket Belt active has a cooldown 1/4th as long as Zhonyas
So unless I'm missing something, Rocket Belt is more widely useful and better item being offered for less.
Zhonya's Hourglass