Evelynn rework idea [22/06/2017]
>**[passive] - reworked : Shadow Walk - **
>after being out-of-combat for 5 seconds Evelynn gain "Shadow Walk" until she gets in combat. becoming camouflaged if she walk near wall or terrain and remains camouflaged for up to 3.5 seconds after move from a wall or terrain.
>{spotted range when near wall or terrain: 450 units} spotted range is increase by 100 units per second after move from a wall or terrain. max spoted range is 750 units}
> most of Evelynn basic abilities changed when "Shadow Walk" is active.

>**[Q] - new : Shadow Spikes - **
>Evelynn projects a line of spikes towards the cursor dealing 5/10/15/20/25 (+30% bonus AD) (+15% AP) physical damage to all enemies struck .
> if Shadow Spikes hit a target it can be cast again for 10/15/20/25/30 more mana and deal 5/10/15/20/25 (+7/14/21/28/35% bonus AD) (+10/20/30/40/50% AP) more magic damage and gain a stack of "hate" . (0.8 seconds cooldown between the casts) (can be cast 3 more times after the main cast) "hate" stacks are lost on miss. having 2 stacks of "hate" will empower you next **Shadow Spikes to impales upon hitting a champion or reaching the target location **dealing 5% of the target max health as magic damage and Suspension the target for 0.8 second , remove all stacks of "hate" and start the main-cast cooldown.
>stats: range : 500 units (550 if empowered) speed: 1500 cost : 6/12/18/24/30 mana main-cast cooldown : 9/8/7/6/5 seconds impales target range : 200 units

>**[w] reworked : Shadow Fade - **
>Evelynn can cast Shadow Fade only in combat.
>**Shadow Fade - ** Evelynn removes all slows , gain +60/70/80/90/100% movement speed, became Invisibility , immune to all Slow and take 70/75/80/85/90% less damage for 0.8/0.9/1/1.1/1.2 seconds (attacking will remove all of the effects)
>Shadow Fade's cooldown is reduced by 1 second every time Evelynn damages an enemy champion with an ability, and its cooldown is reduced by 10 seconds on enemy champion takedowns.
>stats : cost : 40/45/50/55/60 mana cooldown 20 seconds

>**[w] new : Shadow Travel - **
>Evelynn can cast Shadow Travel only when "Shadow Walk" is active.
>Shadow Travel - Evelynn uses the Shadow of the nearest wall or terrain making her move freely through that wall or terrain and she gain +100/110/120/130/140 % for 1 seconds if she do so. (if she is more then 650 units from that wall or terrain she sets that wall or terrain on cooldown and the ability on cooldown. (a wall or terrain that is on coolsown evelynn can't mark
>stats : cost : 50 +10/11/12/13/14 mana per seconds cooldown : 5 seconds wall or terrain cooldown : 90/80/70/60/50 seconds cast range :600 units

>**[E] reworked : Cutthroat - **
>Evelynn can cast Cutthroat only in combat. >** Cutthroat - ** Evelynn slashes towards the cursor dealing 40/60/80/100/120 (+ 50% AP) magic damage in a cone, then (after 0.2 seconds) she strikes 2 times in a line in the same direction dealing 15/35/55/75/95 (+25% bonus AD) physical damage per strike for the first enemy hit and slowing him if hitting him it the back. (applying on-hit effects)
>stats :
>slashes range : 250 units strikes range : 300 units cost : 50/55/60/65/70 mana cooldown : 9 seconds

>**[E] reworked : Ravage - **
>Evelynn can cast Ravage only when "Shadow Walk" is active.
>** evelynn marks a target and vanishes for 0.5 seconds after that she dashes to the marked target dealing 35 / 55 / 75 / 95 / 115 (+ 50% bonus AD) (+ 50% AP) physical damage and 5/5.5/6/6.5/7/7.5 % of the target max health as magic damage . { like
ult }
>stats : cost : 100/110/120/130/140 mana cooldown : 20 seconds cast range :750 units

> **[R] update : hate's Embrace - **
>evelynn create a zone of Shadows at a targeted location that slows all targets hit by 99% for 1 seconds after 1 seconds the Shadows became alive for 6 seconds ,dealing 150/300/450 (+100% AP) magic damage grounding and slowing enemies for 15/30/45% also enemies inside the zone take 25/50/75 (+100% bonus AD) physical damage per seconds ,grounding and slowing enemies for 15/30/45%.
>evelynn gain 10/15/20% attack speed and 10/15/20% movement speed per enemy champion hit for 15 seconds .(the effect amount is doubled if evelunn is inside the zone .
i hope you like it plz no hate <3*[slayer-pantheon-thumbs]*
gap closer+ burst
engage and escape
gap closer
gap closer
mobility and damage
untargetability and burst
invis and damage
so you can see no assin gets tankyness and sustain damge from their ult