During the Pre-Season can we please Nerf Lee Sin in such a way where it's not a slap on the wrist?
His ganking is too easy, snowballs too hard after just 1 kill, and can bypass wards and is way too mobile while simultaneously being tanky, having good damage, and providing peel and/or valueble CC to the team.
Stop listening to the outcry's of "please dont nerf lee sin". You had changes before, and while they may have been extreme, they were what needed to happen. And you backed off on them when you shouldn't of. He's got UNRIVALED ganking potential starting at level 2. He can invade, and kill you at your buff, and then just gank all day. You nerfed shaco for being able to do these things to a point where if he doesn't get to do it, he's useless. But Lee Sin is never useless. His damage might fall off a bit, and depending on what he builds it might be non-existent, but he there is a giant reason why he's picked constantly in the LCS.
If you want to keep Lee Sin's mobility and ganking potential, I'm totally fine with that. But then he should have his jungle clear speed reduced, or make him take more damage while he's clearing his jungle, make him more fragile. Something. Anything significant. Lee Sin has no real drawbacks right now except for a learning curve. And that's not enough. That is never enough.