Yet Another Taric Thread
Yo! Hey there Boards! I know people are tired of seeing champion rework concepts, so I'll keep this as short as possible.
I got kind of bored in class earlier, and came up with a scheme that I think helps
shine through as a support.
Passive: Gemcraft-Taric grants every ally in a 650 unit range 20/30/40% of his own armor.
Q: Imbue-Taric heals every ally currently receiving his aura for X + 10% of his armor.
W: Rock Steady-Taric reinforces the gems around his allies, granting them a shield equal to 20% of his armor.
E: Solitary-Taric summons a gem prison around target enemy (skillshot range 700), stunning them for 1.25 seconds. He may shatter the prison early to slow and reduce the armor of the targeted foe. (Might want to add damage to this, though I'm not sure.)
R: Gemlines- Taric passively gains an extra 10/15/20% yield from health and armor items. He may activate this skill to summon a gem-field from the ground anywhere on the map, knocking enemies up and dealing damage based on his bonus armor and health.
TL;DR: Taric becomes an utility support with a heavy focus on teamplay. I've taken away some of his inherent damage potential in order to give him a coherent kit identity and some legitimate usefulness without getting in the ADC's way.
Here are some screwy base stats I thought might work with him, though please feel free to yell at me about how they'd make him broken. Maybe submit an alteration?
HP: 525 + 45/lv Health Regen: 7 + .25 Mana: 300 + 60/lv Mana Regen: 4.1 + .5/lv Armor: 30 + 5/lv Range: 125 AD: 60 + 5/lv AS: .625 + .125/lv MR: 30 + 1.25/lv MS: 360
EDIT:
As per the conversation with HullaBaloo907:
There's potential to edit the abilities this way too:
Passive: Taric passively gains an extra 10/15/20% yield from health and armor items.
Q: Imbue-Taric heals every ally currently receiving his aura for X + 10% of his armor.
W: Rock Steady-Taric spreads his gems around his allies, granting them a shield equal to 20% of his armor for two seconds on activation. This ability may be toggled on once every 6 seconds.
E: Solitary-Taric summons a gem prison around target enemy (skillshot range 700), stunning them for 1.25 seconds. He may shatter the prison early to slow and reduce the armor of the targeted foe. (Might want to add damage to this, though I'm not sure.)
R: Gemlines- Taric summons a gem-field from the ground anywhere on the map, knocking enemies up and dealing damage based on his bonus armor and health.