Targeted dashes and counterplay

Mãge·1/25/2015, 11:31:21 PM·1 votes·194 views

In regards to this reddit post from a couple of months ago by a Rioter... http://www.reddit.com/r/leagueoflegends/comments/2kz2zl/should_targeted_dashes_like_fizz_q_be_made_to/clqffmy

How about adding a tip in the ability's description, for example...

Evelynn's Hate Spike "This ability is a targeted linear AoE; can miss."

Same with Lucian's Q.

And as for things such as Fizz's dash, something like "This ability is a linear dash and precise-target ability; will not miss."

Whereas unique gameplay elements like Azir's ultimate *"Interrupted dashes will fail to deal damage." *

But regardless of how the balance team decides to do it, the extra tooltip would benefit players greatly with clarity when they decide to polish up the interaction between abilities in the game.

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