Current rune system has been a utter complete failure and needs to be changed in the coming seaon.
Data, graphs, circle pie charts whatever fancies your boat when it comes to collecting information about the astronomical increase in damage it can all be largely linked to how the current rune system has played a big part in this so called "everything needs to faster" mentality that has plagued and seeped its way into the Game Balancing.
Now before I get swarmed with "HAVE YA SEEN THE RECENT PBE CHANGES EVERYBODY GONNA GET NERFED WOHOOO" mob, For me its too little to late. The damage has already been done in my opinion but I'm a hopeful person. Maybe I'm just being pessimistic but It's hard not to just take a current look once in a while to see some sort of thread getting traction talking about the damage balancing for this game.
But this entire thread can be easily be foiled if these PBE changes that look promising go through but I really doubt it.