Aatrox rework idea VERY LONG!
passive:
Blood Well Aatrox fills his Blood Well through his abilities, and it empties while out of combat. When the Blood Well is completely filled, Aatrox becomes Hellbent and the Blood Well begins to drain over 4 seconds.
** Hellbent: **Aatrox gains ** 2 times his current total attack speed (and max attack speed cap of 5.00) that decaying after 2 seconds to a minimum of +25% bonus attack speed (and max attack speed cap of 2.75). Dealing or taking damage versus enemy champions or monsters will fill 100% of the Blood Well, fully refreshing Hellbent's duration,kills and assists and reviving reset the bonus attack speed to max.
Undying: If Aatrox is Hellbent upon taking fatal damage, he will revive over 3 seconds while recovering 15% of his health, and gains truly Undying for 8 seconds .
truly Undying: (300-180 base on lvl cooldown) Aatrox gain a Shield of 20% of his health that increase his self healing by 100% (2x times the healing) but also decrease the Shield hitpoints by the same amount of healing he gains(as the original amount) , upon taking fatal damage, you will revive over 3 seconds while recovering 15% of his health.(after this revive or truly Undying end this going on cooldown that don't let aatrox to revive again until the this isn't on cooldown.
Q -- Dark Flight
cast time reduce to 0.1 from 0.6
wind-up time increase to 0.4 from 0.3
wind-down time reduce to 0.2 from 0.3
total time until landing reduce to 0.7 from 1.2 seconds
remove knock-up effect
added new effect: all targets hit are slows by 10-40% (base on ability lvl)% for 2 seconds
W -- Blood Thirst / Blood Price remove Blood Price filling 20% of his Blood Well. cooldown changed to 2 second from 0.5 seconds new effect now have 2 charges, gain a charge every 12(reduce with cdr) seconds or kills and assists. now count as ability! after casting, your next basic attack in 1.5 seconds seconds will apply spell effects. and Blood Thirst / Blood Price base on the current toggle, Additionally fill 20% of his blood well if you hit an enemy champion. activating the ability out of combat resets the cooldown and doesn't take a charge.(resets the third attack count when out of combat)
E -- Blades of Torment renamed to Blade of Torment from Blades of Torment cooldown changed to 16 / 14 / 12 / 10 / 8 seconds from 12 / 11 / 10 / 9 / 8 seconds max range change to 1200 from 1000 units cost changed to 30-246 health(+12 per lvl) from 30 health new effect -- if cast under 325 units from Aatrox Aatrox preforms an heavy strike with his blade after dashing 0.2 seconds backward (dash range is 75) in a line that is 150 units width and has a max range of 425 (350+dash range) units. that deal (+30% bonus attack damage) and applies on hit effects on the first enemy champion hit, but doesn't slow. casting it beyond 325 units will cast the ability as normal. new passive effect -- your next basic attack against a target that was slowed for 1.5 second by you Q OR E will critically strike for 105-140%(base on ability lvl) bonus damage, fill up 20% of his blood well over 2 seconds if you hit an enemy champion , if you attack the target before the slow Reached 1.5 seconds you will remove the slow and don't do bonus damage.(can't happen on the same target twice in 12 / 11 / 10 / 9 / 8 seconds base on ability lvl )
**R -- Massacre ** cooldown increase to 300/200/100 seconds from 100 / 85 / 70 seconds new passive effect -- Aatroxs now gains also increase attack range (125/150/175 increase with the ability lvl) while Hellbent , and Upon reviving he knock-back all units in a 250 units of him. **changed active to **Aatrox draws in the blood of his foes,stealing 20/40/60(+100% AP) health from nearby enemy champions(deals magic damage) and filling 20% of his Blood Well for each enemy champion hit, if Aatrox below 15% health he will increase the healing by 100%(2 times). Additionally Aatroxs empowers his next ability to have a bonus effect and makes him untargetable for 0.3 seconds. if you kill a enemy champion with the empowered ability your next OTHER ability will be empowered too.
bonus effects:
**Dark Flight: ** increase cast range by 100 (from 650 to 750) now knock-up all targets hit for 1 second
Blood Thirst / Blood Price: aatrox dashes 350 and preforms a basic attack on the nearest enemy champion can be cast twice (the first cast always will apply BLOOD THIRST and the second only BLOOD PRICE)
Blade of Torment casting it beyond 325 units will deal +5/10/15% (base on R's lvl) of there current health as bonus magic damage, and also slows there attack speed by Half the same amount as the normal slow for 2 seconds. ** casting it under 325 units from Aatrox** will deal +5/10/15% (base on R's lvl) of there missing health as bonus physical damage after 2 seconds, and applies on hit effects once more on all targets hit after 2 seconds (2 time on-hit effect against champion).
Massacre rage(R) pulls all nearby enemies to you and and marks them Death for 4 seconds Death will cause the target to take 25% from all the damage Aatrox deal to other Death target. (doesn't stack with it self.)
from:
Aatrox draws in the blood of his foes, dealing magic damage to nearby enemy champions and filling 20% of his Blood Well for each enemy champion hit.Additionally, Aatrox gains bonus attack speed and attack range for 12 seconds.
LET'S MAKE AATROX GRATE AGAIN!

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