Slight change to rengo R for balance
alright im not gonna rage about how "RENGO OP" "PLEASE NERF HARD" "WHY STEALTH AND ONE SHOT?" cause im fine with that. I think rengo's weak early game is enough for our shaco to shit on him. buuuuuuuuuuuuuuuuuuuut I was playin twitch cause im founding him really fun and they had a rengo on their team. wasn't a big deal. but I was going to run down and expece cause it was a really close match and they had an open nexus. but.... when I try to get out of my base, me aware that they have a rengar, I q into stealth and boost out of there. then.... he jumps on me.... while im stealthed... and we lost. yeah im upset. but im not saying nerf cause he one shotted me. im saying that we all know when he ults he can "smell" enemies and pounce on whoever from stealth. IMO I don't think he should be able to see other stealthed units that he doesn't have vision of. or maybe only the "smell" of his ult works on stealthed units if he is near them. or maybe for stealthed units make like warwicks e to where you can see them if they are below a health threshold. idk. I just think there should be some sortof drawback to where either -you cant "smell" stealthed units -you can only "smell" stealthed units shen they are near -you can only "smell" stealthed units below a certain health threshold
something like that. I guess I am sayin his is ult op but im not saying nerf it to the ground im just saying tweak it when the enemy is stealthed.
the above link shows rengo pouncing on me while im stealth (just for proof), sorry when google drive converted it the quality was damaged.