The extra shot after Ezreal uses his E should be removed.

iLuma··4 votes·903 views

That Luden's Echo damage hurts.

UPDATE:

This post began steering towards Runeglaive/AP Ezreal. Feel free to join the conversations below about the nerfs, etc.

(There, post is updated to separate the two.)

18 Comments

Nameless Voice3 votes

It's a risky move that forces him to use his escape and go close to his enemy to deal damage.

The problem with AP Ez is that he can outpush a lot of enemies with Runeglaive, not that his move tool can be used aggressively to deal risky damage.

FyshinaTux1 votes

Yup, AP Ezreal has always been strong, Runeglaive just covered up his main issues: "lack of waveclear without using his ult" and "needing mana items causing a semi-weak early game".

Personally, I think they should just completely remove jungle items all-together. They were nice while they lasted, but they're JUNGLER items, not LANER items... and it seems like Riot is having a STUPIDLY difficult time keeping them away from the laners as of late.

iLuma1 votes

This is kind of true as well. I mean, Cinderhulk ended up being a toplane meta item. Then Runeglaive for the AP mids. And now Sated Devourer.

FyshinaTux1 votes

Yup. Pretty sure there was another one (before you were required to have smite to get the jungle items) that was abused by laners, but I don't remember what it was.

Idk, I just feel like the game has gone somewhat downhill/become slightly more unstable since the introduction (SPIRIT OF THE [Spectral Wraith, Elder Lizard]!!!) of the jungling items. At most, if they WANT to have jungle items, they should just give (minimal) combat stats, and grant larger amounts of gold for killing jungle creeps. That way it's completely useless for laners, but the jungler would be able to make good use of the items.

Anything past that is... well... too hard to balance apparently.

iLuma1 votes

That's honestly all they have to do. Just make it to where you get the effects and gold income from doing jungle based objectives only. Like Runeglaive could be instantly jungle-locked if you made it to where you only get the Glaive Proc ability after killing X amount of jungle creeps. Kind of like Sated Devourer.

FyshinaTux1 votes

Or make it only work on jungle-creeps. I don't like the idea of "kill X jungle creeps, then you can do [something]." It lends itself too heavily to the old FF jungling style, where you literally just farm farm farm farm farm... no ganks, because they don't give you any benefit toward the FF or the Devourer or, in your suggestion, Runeglaive.

Don't get me wrong, GOOD junglers would still gank, and STILL be able to get to that bonus, but I'm only in Silver... I don't need my jungler neglecting lanes just to get an added effect.

iLuma1 votes

Same here. You would essentially just have a WW that stays in jungle post 6 or a Tryndamere-Jungler situation.

Perhaps they could make it to where the x jungle creeps is like a small number or something. You know, just a pre-6 thing. I mean, you would average about maybe 20 big monsters pre-6 so just have it like that, instead of the 30 like sated. I don't know. So many different possibilities and variables to weigh out.

Snowball4u2 votes

Runeglave ez isnt even that good anymore because of the bugfix Not to mention it was never a problem to begin with, it was just annoying and good

DrCyanide2 votes

{quoted}

I think that would help right now with the whole Runeglaive/Luden's Echo madness.

Or you know, you could just fix Runeglaive. :)

They did this patch. They're nerfing it more as well, such that it probably won't stick round in mid lane.

It's also worth pointing out that there are very few champion dashes that don't have some sort of utility or damage attached to them. Lucian is one of the few that comes to mind, but it procs his passive.

Lucky1 votes

STOP SHITPOSTING

iLuma2 votes

Not "Shitposting" , just a suggestion as a temporary or permanent fix. I play AP Ezreal, so it's not like I'm hating on the champion. I'm just throwing out ideas as to what may be a viable fix to balance the additions.

Take your angry capital letters somewhere else.

Drunken Mutt1 votes

It doesn't proc runeglaive. It's hardly the problem with Ezreal

iLuma1 votes

Er, updated. I worded it wrong. I was trying to say that the E procs Luden's and the Q procs Runeglaive. Essentially it went from addressing the E procing Luden to me remember how annoying the Q on Runeglaive was.

Drunken Mutt1 votes

I personally find Ezreal to be cancer all together even without his runeglaive, his q has super long range, procs Trinity force, and Is super spammable. Ap Ezreal hits quite a big amount of damage even without runeglaive as his w goes through minions and is longer than it looks like. With lichbane his q hits quite a bit and his e has a decent scaling.

iLuma1 votes

Yeah they really need to fix the hitboxes on his abilities. Like, his particle effects are all flashy but they don't have a direct zone of impact. His Q ends up fading away after shot, and even when the effect is completely gone BAM! I'm hit with a LE bazillion damage. Same with his W. You can't even see the E. And his ult, don't even get me started. All global ults (aside from Karthus) need to have their hitboxes looked at.

The Hate Boat1 votes

Ez's kit's already weak enough as is:

W doesn't hit creeps or do anything more than damage anymore. E's damage is very hard to land, due to it targeting the nearest unit. Q and R are good, but what champ doesn't have one decent spell and an ult?

Plus, Runeglaive doesn't even apply Luden's anymore, and there are more nerfs coming to runeglaive (AOE proc only works against monsters)

iLuma1 votes

The W can proc Luden's for some ridiculous damage and gives a speed-buff to allied champions. In a team fight, just shoot in the middle and boom.

I've never seen the E being as hard to land. It just kind of seeks out the nearest Champion and boom! Dead.

One of the conversations we're having above is about how we want to see Rito turn the Jungle Items into strictly jungle items. Love to hear your thoughts about it. o-o

The Hate Boat1 votes

W's range is pretty low, and the speed-buff is an attack-speed buff, which is much less useful than a movespeed buff.

For Ez to land his E, he has to use his escape to place him close to an enemy, which is throwing himself in the lion's den.

Riot's already removing the AOE proc from runeglaive when used on minions, and I think they're removing the conversion of next attack to magic damage. It'll keep runeglaive out of laners hands...and it'll still be just as unattractive for most junglers. That's the problem I think Riot needed to actually fix with runeglaive - give AP junglers a reason to buy it. Sure, Nidalee, Diana, Eve will (well, maybe not if they remove the conversion). But all the rest of the AP champs who might want to try jungling now have to fit a sheen into their build, and basically rush a lich bane, which is a bad idea in general.

As for the other items, there's really no way for Riot to create an on-hit jungle item and keep it only in junglers' hands. I guess they can make it weak to the point laners won't want it, but then neither will junglers. Cinderhulk I think is in a decent place. Yes, laners will still buy it, but it's not abusive, and the enchant is still good on junglers.

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