Remove RNG from Keys

z63XnLCMwX··2 votes·297 views

I'd rather deal with keys being rewarded every x game at certain score than having it appear by chance. At least this way I know when to expect keys instead of playing 50 game without getting any then proceeding to gett 4 in a row.

3 Comments

NiamhNyx1 votes

It should stay the way it is. Its perfect, they are not to rare and not to common. Plus riot still wants to make money off them. Each key gets rarer from the first fragment you get for a month.

Here is how I understand it. I dont know how rare the first drop is, but for an example lets say 50%. Get first key fragment march 18th 50% next fragment 25%, then 12.5% and so on, until april 18th, when it goes back up to the original drop rate. Thats a fair system.

For the record, i do not know the drop rates or the amount of time before it resets.

UomoAfide1 votes

Agreed, plus if key fragments would be earned with S votes it would become even more frustrating to play a game, since people would constantly be thinking about kda. At least, that's my opinion.

Statchecky1 votes

Yea a lot of this hextech stuff is very unclear, there's also the matter of chests and what champions you can get chests from. Its supposed to be represented in the champions tab where if you hover your mouse over a champion it displays a chest that is either greyed out or not, but then it doesn't explain if a grey chest means you've already gotten a chest with this champion or the opposite, also how does this work with the chests said to be available in the main profile page?

As for the keys, I heard that, just like chests, there are only so many available at an unclear period of time despite the rng? And this is supposed to reset and make more keys available? idfk.

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