Nerf Super minions or reduce spawn rate

Bresn··5 votes·1,477 views

The recent changes such as Ruin, Baron Buff and 15% dragon buff (And it's "ascended" double), it's completely screwing defense.

Losing three inhibitors are devastating to the defenders, something that Riot has managed and attempted to correct so that they can come back.

Proceeds to buff minions, nerf turrets and add a lot of effects that literally declares a hate crime on turrets.

In a match, my team did baron while the enemies had all three inhibitors down and they had to come stop us. Resulting in the loss of both nexus towers, then the nexus died from winions and I glanced at the number of super minions.

Over 10. There's over 30k of HP to kill.

And what if the enemy team defended? Then free baron and they still would had lost.

20 Comments

Talamare5 votes

You should NOT be able to come back from 3 Inhibitors being killed

If anything if all 3 Inhibitors are dead it should spawn a Colossal Minion that is 10x stronger than Braon

Namnoms4 votes

Yeah, it's how it should be. 3 inhibitors down basically means you lose. If your team can't even manage to save 1 inhibitor, you either screwed up big and deserve to lose, or you are being completely dominated in the first place.

Bresn1 votes

1 inhibitor?

What if a bs Tryn walked in with Ruin and max atk items and just ulted his way to the Inhib? is that my team's fault that we can't kill him?

Namnoms3 votes

Yes, you didn't ban tryn or didn't bring enough CC.

Bresn1 votes

So my team deserved to be punished because we wanted another advantage which caused us to lose cc, which then caused us to lose 1+ turrets?

So my team should be punished because we banned backdoors and got aced by Fizz, Akali or Zed?

Namnoms1 votes

Solution: Don't get aced by fizz, akali, or zed or play them and ace yourself

Kuroi861 votes

Cc, Exhaust, Ignite, walk away like a boss.

Bresn1 votes

Tryn would die but he went in while the defenders were distracted then SS are useless in the first place.

Kuroi861 votes

Acting as a distraction is one of the ways split pushers help their team, not just trying to take objectives. If you suspect they may pick a split pusher and give the strategy a try, grab a good duelist and make sure they keep up with the rest of the pack in terms of items and levels and when their split pusher goes for it, have them deal with the situation. For the rest of your team, you should have a solid team fight comp that can act without your duelist. In other words, pick a comp with wombo potential.

Bresn1 votes

There's no perfect comp for anything. It all boils down to skills and ability to work together (Which is imbalanced by overbuffed drag and baron), meanwhile half the guys on this fucking thread is hitting me with "Blame your elo noob"

Fuck this discussion really, most of you guys are just downvoting and giving me one setence.

Shadow Gilgamesh1 votes

I think baron, drag, and/or ruin shouldn't apply to super minions.

You can't promote them with Banner of Command presumably because making them buffer than their base form used to be something Riot thought was a bad idea.

Vincius1 votes

If you lost 3 innibs and the other team got Dragons, Baron and Ruin, you deserve to get your ass kicked.

Lil Soybean1 votes

You're upset that the team who gave up all 3 lanes, all 3 inhibitors, baron, and 5 dragons...couldn't effectively fight back?

You're saying it's unfair that after giving up all 3 inhibitors, they had to choose to defend or teamfight?

That's kind of the entire point. That's like saying, "make kills give only 100 gold, it's not fair that if I feed then I can't 1v1 my opponent."

Well, duh. The team that won earned themselves a massive advantage. Why would you remove that? It'd just make objective-taking feel unrewarding.

Bresn1 votes

I was the winning side...........

Team A shouldn't get simply one of the following :Baron/Inhib/Decent Drag stack

and then steamroll so easily they get the other two mega-buffs.

Edit - It's not a matter of "You killed me but you don't have a edge over me", it's "You killed me and now I just threw the entire match"

Bresn1 votes

Hold your horses.

Riot clearly admitted defense was easy prior to all those changes and even earlier than that, they said that a team should have a better chance at recovering from something like that.

So what I mean is that defenses is just utter crap at the moment and Riot is going back on their word, as usual.

Namnoms3 votes

Every game starts even, both teams have the same defenses. If you can't win, it's your fault (or in lower elo cases, sometimes bad teammates)

Bresn1 votes

Do you fucking know what a "comeback" is call?

Wait, comeback doesn't exist if retarded stats like this exist.

The Red Warden1 votes

If the other team was able to destroy all 3 inhibitors at the same time, you probably lost anyway since they are most likely ahead of you in levels and gold. The super minions are just there to force a defeat sooner, so as to stop a match from becoming a drawn out loss that takes an hour and a half.

Salidfingers1 votes

only thing i agree is first towers are easy to take.

I find it unfair that i can take towers 8-10 mins into the game.

Bresn1 votes

Ok new phrasing.

Why the fuck are two super minions spawning every two lanes? We're talking a fucking Mundo walking around with 4k health and a drugged-E giving him 400 ATK DAMAGE.

Super minions are literally mundos or other fucking un-killable tanks with FOUR HUNDRED ATTACK DAMAGE?

TWO HITS TO KILL ANY FUCKING NON-SUPERS. 10 HITS OR SO TO KILL A TURRET.

JESUS CHRIST SEE MY POINT BEFORE YOU BASH.

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