Laser Turrets - "Best" Rito Change 2014

Bresn··22 votes·2,558 views

I noticed the laser turret charge doesn't apply their charge to their next target. So we're talking a completely disgusting junk taking 5 second on a single minion.

The best defense is offense truly shines because the best diving teams win, turret DPS is pathetic and laughable.

My thread about the turrets being pathetic have overwhelming replies about how weak they are and how many siege effects there are to countet turrets, not to mention inner shield doesn't work at all.

Drag buff, baron buff, elixir, gg.

25 Comments

CharQueen5 votes

Turrets are meant for laning phase rituals and ensuring enemy champs don't get cocky. Don't expect turrets to be worth anything after 20 / 25 minutes.

I remember taking out six turrets with Jinx at max Q w/ high attack speed. item 3072 allowed me to heal all damage, if I had taken any, received. The enemy team chased me around wanting me dead but... Jinx has plenty of energy to last. Free gold from crap turrets makes me smile.

Bresn2 votes

No. The old turrets are stronger and less prone to dying quickly to backdoors but now the best split pushers generally dominated and Jinx taking out 6 turrets is a problem.

SKT T1 Cashe3 votes

Yeah, the laser turrets are insanely weak and you can pretty much tank it out with some armor or just wait for your minion wave.

The shield turrets are indeed laughable. I don't remember any time the shields they provide ever helped me. Even their own shields are terrible. xD

Thryale1 votes

minions don't deal dmg to the shield portion of the shield turret. The shields only block dmg from champ abilities.

Bresn1 votes

Even a lvl16 support champion has like 120 ad and the shield has a non-scaling... 400 hp?

Rito logic op.

Thryale1 votes

it was designed with siege/poke comps in mind

Xengre1 votes

{quoted}

Yeah, the laser turrets are insanely weak and you can pretty much tank it out with some armor or just wait for your minion wave.

The shield turrets are indeed laughable. I don't remember any time the shields they provide ever helped me. Even their own shields are terrible. xD

Pretty sure you mean HP since it ignores almost all armor if I remember correctly. I agree with the overall post.

SKT T1 Cashe1 votes

nahh, the turrets have "some" armor pen but that can easily be countered with armor. I remember tanking a turret with a tanky Trundle and it literally could do nothing to me. By the time I got close to half HP, the turret was down. That, and I can just absorb HP from the fallen minions around me with my passive and the life-steal I had with my items.

The same logic can also be applied to when I use Sejuani or Garen

zliplus1 votes

Laser turrets ignore 82.5% of the target's armor. Armor doesn't counter that.

They do take 5s to ramp up, but they're not meant to clear creeps well. It's the defenders' job to waveclear the creeps. They're also supposed to punish committed dives by the attackers, not prevent them from walking into range. If they can dive in and kill you instantly then jump out, the turret isn't supposed to cover that. If they dive in, you retreat and lure them back then cc them farther in, the turret will hurt.

Xengre1 votes

{quoted}

nahh, the turrets have "some" armor pen but that can easily be countered with armor. I remember tanking a turret with a tanky Trundle and it literally could do nothing to me. By the time I got close to half HP, the turret was down. That, and I can just absorb HP from the fallen minions around me with my passive and the life-steal I had with my items.

The same logic can also be applied to when I use Sejuani or Garen

Double checked and it seems inhib turrets have 82.5% armor penetration so a Rammus is just as squishy as the ADC against laser turrets. Garen has a % dmg reduction active on his W. Syndra, I don't see how that would work for her at all. Turrets just have really poor dmg despite their armor penetration. Stacking health is definitely the way to go to backdoor the turrets.

SKT T1 Cashe1 votes

When did we start talking about Syndra ? (Syndra) Unless you somehow mistaken Sejuani (Sejuani) for Syndra?

Well, anyway, I won't deny that HP is good but it's because the turrets do so little damage, even though it stacks up, it still chips away very little of my health. Like my tanky trundle I mentioned not too long ago. Also don't forget that a few of the defense items grant bonus HP as well. Just 3 of them, as I just checked, if you're doing Rift. item 3068 /item 3143 /item 3056

So all together thats +1250 HP +165 Armor

but with my late armor runes not counting mastery and level up bonuses... +221 Armor with just those three items alone and I can shut off a turret for a few seconds as well. So if I ever get extra Health, it would be from stuff like... item 3022 /item 3083 /item 3065 /item 3800

Xengre1 votes

{quoted}

When did we start talking about Syndra ? (Syndra) Unless you somehow mistaken Sejuani (Sejuani) for Syndra?

Well, anyway, I won't deny that HP is good but it's because the turrets do so little damage, even though it stacks up, it still chips away very little of my health. Like my tanky trundle I mentioned not too long ago. Also don't forget that a few of the defense items grant bonus HP as well. Just 3 of them, as I just checked, if you're doing Rift. item 3068 /item 3143 /item 3056

So all together thats +1250 HP +165 Armor

but with my late armor runes not counting mastery and level up bonuses... +221 Armor with just those three items alone and I can shut off a turret for a few seconds as well. So if I ever get extra Health, it would be from stuff like... item 3022 /item 3083 /item 3065 /item 3800

lol Wrong name, bit tired. Your 221 armor is 38.675 armor against the laser turrets. =o Yeah, several armor items also have health. Warmogs would be straight up best investment along with Ohmwrecker for this purpose because one gives the most HP in the game and the other stops turret temporarily causing heat (dmg buff stacks) to reset. Kinda makes me want to try a duo setup with two hardcore pushes while the rest of the team stalls with one being Yi with Ohmwrecker to ult and wreck turret with another DPS champ and then Ohmwrecker followed by Meditate to tank the last bit if need be, rinse and repeat all the way through early inhibs. Likely pull several of the enemy to the opposite side of map allowing the other 2-3 to grab a tower on opposite side if done right, though harder against some comps. Maybe even just Yi backdooring (or some other DPS champ) on his own might work as the end result is actually pretty similar to being able to just afk farm towers like old Twitch with long range ult used to do.

Starkiller X512 votes

all im gonna say, is the ramp up damage didnt carry over to the next target on the old turrets either, and the lazer turrets arnt made to be completely invulnerable and kill anything thats in range so you can hide behind them once you feed there to help prevent the enemy from tower diving as much which is why it lowers the damage and speed of the target hit as well as the ramp up damage, if you feed a five man dive comp it doesnt matter how strong the turrets are there gonna dive and there gonna kill you.

captainkaiger2 votes

The problem is that even if you didn't feed the dive comp, the turret still doesn't do enough to that single target to be a deterrent. It lowers armor and damage aye, but if you build health you can stay under for a good half minute just soaking up it's focus. I like the idea for them since backdoor Jax's and Yi's aren't so much of a problem anymore, but they need a damage buff because minions are soaking up damage from the turrets better than most APC's or ADC's.

Vertanium2 votes

and minions scale with more HP than armor and MR now. so they literally made their own armor shredding super turrets useless because minions stack HP.

DoraTheBrown1 votes

ap xin zhao solo turret op

spavined1 votes

The only thing i saw the laser turret doing was nerfing pantheon, so he cant tank a turret as he once did

Stonington1 votes

You're wrong. Tier 2 towers give you 2 free ruby crystals that regenerate. You're telling me they do nothing? Are you mental? That's like a free 4000 gold for your whole team. That does nothing? WTF?

The lasers are kinda meh. I find it's harder to dive on them because of the slow. It definitely clears the wave much faster than before. I'm not sure if the damage is more or less. I have a feeling it's statistically more.

Bresn1 votes

You're prone to being poked badly even with the shield and only champions able of poking are mainly ADCs doing 500ad per skillshot or even AP mids doing 1000+ plus with a round of skills.

It's useless.

Stonington2 votes

{quoted}

You're prone to being poked badly even with the shield and only champions able of poking are mainly ADCs doing 500ad per skillshot or even AP mids doing 1000+ plus with a round of skills.

It's useless.

For one, you're ignoring the fact the shield is giving you 800 gold in stats and your team a potential 4000 gold in stats. Explain how 4000 gold in stats is useless? That's like saying Baron buff is useless.

For two, unless you're facing a full build Varus and Sivir who hit you with their Qs without going through minions and you build 0 armour. ADCs can't deal 500 damage on a single skillshot. Lets say that does happen, as unlikely as the situation is. You get dealt 500 damage and you have a 300hp shield on. The shield just negated 60% of the damage. That's like a one time use Alistar ult. That makes a wicked difference.

For three, at what point in time can you get poked by a mage for over 1000 damage? I don't think you're using that term poke properly. Getting hit with a Xerath q or Ziggs q is getting poked. If Ziggs walks up to you throws down his minefield, satchel charge, and hits you with a q. That's a full rotation and he's vulnerable. If you and your team can't punish a mage for doing a full combo in your face with a 300hp shield on everyone. Your team should lose the game. If you can't dodge any skillshots ever, and Xerath can land every q on you before the shield regens. The problem isn't the turret giving you "only" 800 gold in free stats. It's you not being able to dodge skillshots.

Sachabot1 votes

Yeah, I don't even bother risking a throw at Baron. Homewrecker is my shit. So what if it takes 2-3 tries? We're not risking anything.

And personally, I prefer this to the "we get to hide under turret forever because fuck you" version, where people just stared at each other during a siege. That's just not fun for anyone. If we can find a middle ground between the two......

Spamus1 votes

The laser turret is not designed to smash minions quickly, it is designed to prevent diving, which the ramping up damage does (and if it's actually as bad as you say, they can just increase the ramping speed). You have to be able to clear minions waves by yourself, which you should be able to do. If the laser turrets wiped minions out, then it would remove sieging from the game.

Bresn1 votes

Wait so you're telling me losing the inner turrets and outer turrets suddenly means your base 100% more prone to JUST minions soloing your base and that Rito buffed minions and made laser turret this way so backdooring is so damn easier? It makes defending with even one nexus turret MISSION IMPOSSIBLE because a entire team pressuring the defenders with swarms of minions is complete bs if that's intended.

Diving is even easier, even somebody like Vayne can just go in, grab a kill and ROLL away. There's a lot of mobility skills nowadays and boots.

IceKingChernobog1 votes

Lets not forget the shitty health and health regen for the turrets, split pushing high moblility high burst meta is the thing now >___>

tainteddaze1 votes

the problem with the turrets is adcs are the ones tanking them 70% of the time and they do next to no damage to this person who is not a tank. So we have none tanks tanking turret hits and taking next to no damage. I think turrets should see armor values and do increasing damage to champions with a certain armor value. If your under a 125 armor the turret should be raping you hardcore late game instead of just licking your butthole.

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