Kleptomancy Item List

Bârd··13 votes·19,082 views

Health Potion: restore 150 health over 15 seconds.

Mana Potion: restore 100 mana over 15 seconds.

Looted Biscuit of Rejuvination: restore 15% your missing health and mana over 15 seconds. +40 mana permanently.

Pilfered Stealth Ward: Place a ward that reveals the area around it for 3 minutes.

Control Ward: Place a visible ward that reveals the area around it and disables/reveals other wards.

Pilfered Farsight Ward: Place a visible ward at a location within 2000 range.

Minion Dematerializer: Kill a target lane minion.

Sack of Gold: Consume to gain 20-100 gold. Can be sold for 55 gold.

Travel Size Elixir of Wrath: Grants 15 AD and 10% physical vamp against champions for 30 seconds.

Travel Size Elixir of Iron: Grants 150 HP, 25% tenacity, and bonus size for 30 seconds. During this time, allies walking in your wake move 15% faster.

Travel Size Elixir of Sorcery: Grants 25 AP and 7.5 MP5 for 30 seconds. During this time, damaging a champion or turret deals 15 bonus true damage.

Looted Oracles Extract: Gain true sight for 30 seconds.

23 Comments

Rosewell84 votes

I think you can also loot the Potion that you got from completing the Ancient Coin quest and get a skill point.

Khristophoros3 votes

wtf no bag of tea. rito plz.

Rebonack1 votes

{quoted}

wtf no bag of tea. rito plz.

I'm pretty disappointed myself.

Kyunsei2 votes

Thanks you a lot for this list ! It sure seems that it has to be tweaked, as some of this stuff is quite busted ! Anyways where's the Insanity Potion ? Singed

Erockandroll2 votes

I wonder what would happen if we picked this in any other gamemode.

Are we going to end up with wards in a mode not meant to have wards?

Sukishoo1 votes

They will just have those options disabled in those modes. They've done this before with other various things. It's fairly easy for them to make it set up on the back end where the game will see which mode is being played so it will choose from the items listed for that mode.

EkyonKun1 votes

Wait..what? I'm confused. I feel like I'm missing out on something. OP explain plz ty.

Sukishoo6 votes

It's a new Rune from the Pre-season.

EkyonKun1 votes

Thanks. Found out it's basically a sheen proc but with gold/items instead of damage.

Laugh a while1 votes

You forgot Elixer of Skill.

I was able to get 2 elixer of skill in 1 game in about 50 mins with an total items gaind by 80.

Kyunsei1 votes

[{quoted}](name=Laugh a while,realm=EUW,application-id=3ErqAdtq,discussion-id=ThAritOF,comment-id=0004,timestamp=2017-10-01T17:39:03.031+0000)

You forgot Elixer of Skill.

I was able to get 2 elixer of skill in 1 game in about 50 mins with an total items gaind by 80.

You've tested this on PBE, can you tell us if you think this Keystone was adding too much Random power (subjectively) please ?

I sadly don't have PBE account.

Laugh a while1 votes

Yes i tested it on pbe. Kleptomancy is i think one of those runes where you can see the impact on the game imidiatly. The randomness makes it weaker, and it appears that you have an indirect limit on how many items you get.

Sometimes i just get flooded with items and need to spamm my keys to not lose to much value, but then there are times where i just get no item at all. I cant give exact stats on how much gold/items per 10 min you may get. but i was able to get in a 60 min game about 77 items. wich 2 of those where elixer of skill. A few items may even have a higher chance to appear so its not a 1:1 split of % chance. Elixer of skill may have an 1% chance to get. And the most items i got was. Mana and Health pot. I was able to get about 5 Minion dematerializer and about 8 different wards. The rest was split on cookies, gold and the 4 elixers.

The sack of gold has a chance to give between 20-100 gold but mostly you get either 30 or 70-90. It was pretty rare that i got 20 or 100 but overall you can get a lot of gold with it.

The best way to use this keystone is to go in lane with as less items as possible, maybe just the gold item (for support) or Cul for toplane/midlane.

This keystone can be usefull for any lane. For jungler its not good enought, cause you cant hit enoutgh champions with it.

If your get lucky as support to get an sack of gold, keep it and stack it. If your using it, keep at least 1 cause you may have a higher chance to get this item then ^^

Kyunsei1 votes

[{quoted}](name=Laugh a while,realm=EUW,application-id=3ErqAdtq,discussion-id=ThAritOF,comment-id=000400000000,timestamp=2017-10-02T11:14:30.859+0000)

Yes i tested it on pbe. Kleptomancy is i think one of those runes where you can see the impact on the game imidiatly. The randomness makes it weaker, and it appears that you have an indirect limit on how many items you get.

Sometimes i just get flooded with items and need to spamm my keys to not lose to much value, but then there are times where i just get no item at all. I cant give exact stats on how much gold/items per 10 min you may get. but i was able to get in a 60 min game about 77 items. wich 2 of those where elixer of skill. A few items may even have a higher chance to appear so its not a 1:1 split of % chance. Elixer of skill may have an 1% chance to get. And the most items i got was. Mana and Health pot. I was able to get about 5 Minion dematerializer and about 8 different wards. The rest was split on cookies, gold and the 4 elixers.

The sack of gold has a chance to give between 20-100 gold but mostly you get either 30 or 70-90. It was pretty rare that i got 20 or 100 but overall you can get a lot of gold with it.

The best way to use this keystone is to go in lane with as less items as possible, maybe just the gold item (for support) or Cul for toplane/midlane.

This keystone can be usefull for any lane. For jungler its not good enought, cause you cant hit enoutgh champions with it.

If your get lucky as support to get an sack of gold, keep it and stack it. If your using it, keep at least 1 cause you may have a higher chance to get this item then ^^

Hmm I see, so there might be a gold value limit per min.

Basically that's the current gold/sec runes and/or BANDIT mastery replacement.

But as you said, with more incentive effectiveness.

Źyrá2 votes

You don't exactly need to spam your keys to keep your inventory from filling up, if your inv is full it just instantly consumes whatever item. I guess that can also be an issue since you can no longer choose when to use it and say, use a mana potion on full mana, but it's not like you are completely wasting it either

A Liberal1 votes

{quoted}

You don't exactly need to spam your keys to keep your inventory from filling up, if your inv is full it just instantly consumes whatever item. I guess that can also be an issue since you can no longer choose when to use it and say, use a mana potion on full mana, but it's not like you are completely wasting it either

Wait does it actually do this? I was wondering if this ability was useful after you max out your items or not.

GrievousFetus1 votes

But there's no bag of tea?

Unforgivable Riot.

Meep Man1 votes

WE NEED THE BAG OF TEA!

Meep Man1 votes

I hope they make it a little less random, not in the item pool, but by making it to where maybe every 2nd, 3rd, or 4th (whichever is balanced) proc always gives you an item. Sometimes I go several attacks without an item and it makes me sad.

Mysticman891 votes

I'd be interested to know if the sack of gold consume gold is uniformly distributed (in which case the expected value of consuming is 60), which would making selling it not worthwhile on average.

Bubnik21 votes

I've just seen Sack of Gold giving 110g so it can give more than 100.

DBG RonixNS1 votes

you are missing one. there is one that gives you a skillpoint

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