@Riot Why is ward jumping still a thing?
I've been reading through the forums for years, and after so much time of Lee/Jax/Kat coming up as problems ... namely lee because he is the worst offender I just have to ask, why can people jump to wards?
We're looking at 3 perfectly balanced and interesting abilities, each can be used offensively as engage, or defensively but only if either good team work or awareness of the positioning of the minion wave (giving a very interesting ebb and flow of safety in the lane).
Wardhopping unbalances all of these abilities, and in the case of lee sin there is really no sacrifice (since he isn't giving up an offensive ability to use it like the other two)
It seems like a gimmick that people discovered (similar to being able to teleport to jarvan flags/zac blobs) and it should have just been dealt with early. I'm guessing people had fun with it and that's why you left it but the abilities weren't balanced with that in mind, it is clearly an unintended use of wards and it is unintuitive enough to put newer players at a disadvantage because they wouldn't expect that wards could be used that way... and they really shouldn't.