Suggestion for anti-snowball mechanic
I think one of the problems of the game is that if you lose a single fight, the enemy team can take every objective on the map and/or finish the game.
Suggestion: When an objective falls in a lane (like a tower) the other objectives in the same lane gets a bonus amount of resistances (maybe 50-100) for the next 30 seconds.
This would serve to stop those deathball pushes so you at least get a chance to respond.
Sidenote: I would also like towers to be a bit tankier already.