Shen Rework Idea

Jerry SeinfeId··6 votes·1,796 views

Passive >Ki Strike STATIC COOLDOWN: 10 / 9 / 8 Shen's basic attacks periodically deal x - x (based on level) (+ x% bonus health) bonus magic damage and restore 10 / 20 / 30 energy. Every basic attack reduces Ki Strike's cooldown by 1 second (doubled while Feint Feint holds)

Q >Vorpal Blade RANGE: 475 ACTIVE: Shen throws a blade at the target enemy, dealing them magic damage and marking them for 5 seconds. Shen and allied champions are healed over 3 seconds upon damaging a marked enemy, with the duration refreshing with subsequent damage. If Vorpal Blade kills its target, Shen instantly benefits from a second's worth of healing.

W >Feint ACTIVE: Shen shields himself for up to 3 seconds

E > Shadow Dash RANGE: 600 ACTIVE: Shen dashes in the target direction, dealing magic damage to all enemy champions hit, Taunt icon taunting them for 1.5 seconds, and restoring 40 energy per target hit Shen takes 50% reduced damage from basic attacks by Taunt icon taunted opponents.

R >Stand United RANGE: Global ACTIVE: Shen channels for 3 seconds, Stand United Minimap shielding the target allied champion for up to 5 seconds. Upon completing the channel, Shen blinks to the target ally's location, placing himself between them and the nearest visible enemy champion.


and if you still didn't get it. #Bring back Vorpal Blade

srsly, the rework is a failure. He isn't any easier to balance in pro and I don't think he ever was a real problem in soloQ. New Shen doesn't feel like shen. Riot has said they don't think it's a success themselves, If fucking rengar can be reverted why can't shen?

13 Comments

Libido2 votes

Can i share my idea?I dont mind the rework but it lacks details.Its boring.

Passive stays the same.

Q-Stays the same, Empowred basic attack but floating sword is removed. Shen gets attack speed as if the floating sword goes through the enemy.Damage stays as if the floating sword didnt go through the enemy. Each of the hits give him 4-5% dmg reduction, stucks up 3 times(Cuz he has 3 swings).12-15% dmg reduction.Why dis dmg reduction?Cuz he has less base hp and armor and mr from alot of non tank champions.Hes shield is not as strong to fill that hole.

W-Stays the same, but aoe is around Shen

E-Taunt stays the same, maybe adding dmg reduction or like aftershock(without the exploding part)

R-Stays the same

Also keep in mind that old shen nore new shen is not lore based. The only thing that is lore connected is Shens sword that he took from his father.Correct me if im wrong. The sword and Shens will is the key of his character. Right now nothing is making sense. Such a cool story and character yet riot is ignoring.

Jerry SeinfeId1 votes

I can agree on the W, I actually like the dodge zone. I'd like to see it merged with his old W. Ofcourse the shield either has to be reduced or turned into a magic dmg only shield.

The Q and passive however i can't. To me the Ki strike and Vorpal blade were what made Shen (aside from R ofc) Shen. The animations on Ki strike were so cool and i remember the first thing i thought when i saw shen was "He throws fucking swords?!?". I also really like Vorpal blades heal mechanic.

Tails90162 votes

I understand what you're getting at with this revert post, but why would we want old shen back? His kit (this coming from a guy who has only ever played current Shen) made 0 sense.

I'm probably missing something, but here's how I see it:

Why does a tank get free damage, with nothing else for a a passive? (He was still a tank before, correct?)

His Q... why would a tank heal his team simply because he clicked on said enemy with his q? Also, doesn't that literally make him a drain-tank?

His W would not exist in LoL right now, far too simple, would need some form of interaction, like Diana'sDiana shield

His E and R are pretty much the same, but his E had that damage reduction, which is now compensated for with his current W.


More on his Q. This is the most lore based ability I guess. His sword remains in the Spirit realm, and he has to recall it through the real and spirit realm as he draws the physical version from his back.

Jerry SeinfeId1 votes

I understand what you're getting at with this revert post, but why would we want old shen back? His kit (this coming from a guy who has only ever played current Shen) made 0 sense.

because he was so much more fun.

Why does a tank get free damage, with nothing else for a a passive? (He was still a tank before, correct?)

Not every tank is 100% defensive. There's guys like naut and malphite who love to just beef up. Juggernauts are offensive tanky bruisers in general. But plenty of tanks dip (or atleast used to) into 1 real damage item. to me Shen should be a fighter tank, his passive was one of the things that allowed that.

His Q... why would a tank heal his team simply because he clicked on said enemy with his q? Also, doesn't that literally make him a drain-tank?

IDK, why would annie stun someone simply because she clicked on said enemy? Because it's a click on, it's just a game mechanic. And not really. A draintank Warwick Vladimir specifically heals himself through his damage. Shen Q was more like a targeted Hecarim W. The more allies are around the stronger shen becomes, and standing united is kinda a big part of his theme. Being a click on ranged ability gave him some harass and a tool to keep up with ranged toplaners.

His W would not exist in LoL right now, far too simple, would need some form of interaction, like Diana's shield

Sure, i can agree on this somewhat. Yes it's just a flat shield that happened to scale with ap. Personally i'd just like to see it tweaked or expanded on. I don't think self shielding is a problem as it doesn't promote bonus shield power stacking as much as targeted shields. His dodge zone was the only redeeming factor of his rework imo, as it's a pretty cool concept. Maybe this ability could give him the dodge zone added on either a slightly weaker shield or a magic damage shield.

His E and R are pretty much the same, but his E had that damage reduction, which is now compensated for with his current W.

The dmg reduction was another thing that allowed shen to built a little more offensive, i personally think it's kinda dumb to make people attack you while not reducing their dmg, i mean you expect the attack so you should be able to take the blow easier.

More on his Q. This is the most lore based ability I guess. His sword remains in the Spirit realm, and he has to recall it through the real and spirit realm as he draws the physical version from his back.

He threw fucking swords, not daggers or shurikens but swords. SWORDS.

JarodDempsey1 votes

imo the whole mechanic with his current sword floating around is really clinky and they didnt really do much with his kit aside from that so yeah overall the rework is clunky at best, definitely didnt do anything to help him. The aoe AA blocking is a nice effect but once again keeping it stuck on his sword is just clunky. It's like oris ball but clunkier and it also doesnt fit in with his lore either (unlike her ball).

Evil Yasuo1 votes

Old shen was the shit. Used to play that shit supp, build titanic hydra and tank. My brother and I called it shotgun ninja.

Cowgirl Ed1 votes

I LOVE this rework!

(i'll spam this thread every once in a while)

Nuttzi1 votes

keep hi q and change his w with vorpal strike or something

i actually like his q now

his passive needs changing as well, i prefer the old passive

and bring back the reduced damage on taunt and make it .5 or. 25 secs longer

maybe add a stun to 3 q aa idk he just needs more cc

Dead flag blues1 votes

That's basically a complete revert ? :thinking:

PraetorPrime1 votes

I like to share my idea. Passive: Ki barrier/ki strike both scale off bonus hp. Ki strike refunds energy. Q: Vorpal blade. Skill shot that hits first target. Target is slowed and grants sight for a few seconds. W: Spirits refuge. Now is around Shen and ignores unit collision during the duration. E: Shadow Dash. Same as it is now. If Shen dashes threw a champion that is marked with Vorpal blade immediately refreshes his passives. R: Stand united. As a shen main I love this ability but recognize it's what makes Shen difficult to balance. Shen's target is granted the benefits of Spirits refuge. After so long Shen teleports on his ally with his ionian blade transformed to his father's spirit blade for 12 seconds. Shens autos do % health dmg while wielding the sword. All skills are still castable. I thought maybe his ult could grant bonus defensive stats for shen but my be too open or his ally also gets his ki barrier while teleporting since it would be weaker than the curgent shield. Just an idea that keeps the idea of the spirit sword theme and lore intact.

Jerry SeinfeId1 votes

I've tought about Vorpal blade as a skillshot, the problem is that you either get blocked by minions then or can't hit minions for sustain.

i'll still take it over his current Q tho.

RosaElia1 votes

Honestly, Shen's Q and W is pretty lackluster compared to more modern champions. His Q is basically just an auto-attack buff which barely does any damage without the proper items and his W is just a short aa dodge zone that doesn't even originate from Shen. For my personal opinion, Shen should have some form of ranged ability like his old Vorpal Blade and it doesn't even have to be a revert. It can be something like Syndra's Q where Shen would form a crack in the physical world to the spirit realm and spawn his Vorpal Blade to an area dealing magical damage, then Shen could recast his Q to bring the Vorpal Blade to him to give him his aa buff if it passes through a champion. His W should originate from Shen himself and not the sword and with all the bursty mages and oppressive laners, his W could reduce ability damage and dodge aa but Shen would be rooted to the ground. It would also be disrupt able by cc or death. I'm not sure if this would be balanced but I believe Shen needs some changes to make him more interesting to play.

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