Can we just revert shen and look at his real pro play problem?
Why is it fair for LB to just dash at me and i die unless i flash her chain (no point in even trying if it already hit you) or i also have a dash? Why is it fair for rengar to jump on me and kill me in less than a second. But shen's vorpal blade and ki strike are not?
vorpal Blade and ki strike were my favourite parts of shen. I even used build BoTR to duel better with my lane opponent. Now i build BoTR to slightly get the feeling of old Shen back. and that's mainly in aram cuz i don't pick shen anymore. I don't see how these were toxic abilities. Ki strike's animation felt soooo good too. And the man threw swords, not knives or shurikens but actual fricking swords. but what were shen players allowed to keep? well his most iconic parts ofcourse his shield (the frick?), taunt and his ult. I'll admit i like the new dodge zone, but it could have just been added to his old shield. His new Q feels lackluster. His taunt barely changed, just weaker honestly. But atleast it still plays like the old taunt. His ult wasn't even changed like at all. Later there was the target hp mechanic tacked on.
EDIT: When i played old shen i actually felt like i was doing stuff, I was working towards my next ki strike using my shield and auto's. Now i'm just a taunt/ult bot.
So why the fuck did you not change how his ult works at all while reworking him when that's clearly the problem for pro? Did you atleast try limiting it somewhat like you did with Panth/TF? I just don't understand why what i liked most about shen is gone while his ult wasn't even touched. And nothing changed for balance, he's still held back in solo because of pro.
and many others are fine to play against.
point and click ranged heal poke that even works on minons and just try to jump a good one.
.
when he didnt have heal,
forbiding him from using his passive at all,
