So is there a way to remove the RNG from Malzahar's kit?
Let me tell you, nothing is more tense when playing Malzahar than early-mid game when your damage isn't quite high enough and your mana is extremely limited.
Because when you try to farm with your E, you are hard at work trying to make sure an E'd target dies fast enough to infect the next target who is injured enough that E can actually kill them................and you find that there is a second full health minion that just walked within the vicinity of the current E'd unit, guess which unit your E will infect? The hurt one or the healthy one you will not be able to kill fast enough?
Sometimes it just lands on enemy champion instead. Which is good too I guess. Wish there was atleast some agency to it though.