If Orianna was designed today

tofutime·5/22/2015, 8:42:27 PM·5 votes·894 views

There would be a huge red circle around her ball for enemies to see telling them the range of the distortion damage. Then when Ori ults it will pulse and show a big circle showing the range around the ball and it'll take 1 second for the ult to actually go off. "counterplay"

11 Comments

Martyrofsand5/22/2015, 8:46:09 PM4 votes

If Orianna was made today she would be exactly as she is today, that is mainly due to her being the blueprint for how you make a balanced champion with unique mechanics with a high skillcap.

Saianna5/22/2015, 8:56:09 PM3 votes

1 thing is certain. If she was to designed today she'd have dash. No matter where. She'd have one.

qetzel5/22/2015, 8:50:42 PM2 votes

No there wouldn't be. As the ball is dynamic - it moves - the indicator would just be visual clutter. And there is already 0.5 seconds for the ultimate to go off... You know... not very different at all...

AyRe CoNteMpT5/22/2015, 8:58:20 PM2 votes

if orianna was made today, she would always shield herself too when she shields an enemy champion, the ball had no travel time but would travel instant and knock up enemies in its path. the W would suck people in like the ultimate and the ultimate wouldmake orianna teleport to her ball, instantly shielding herself, damaging and knocking up everyone in a huge area. she can use the ability 2 more times in quick succession within 10 seconds. also, her base stats are doubled and her passive gives her 30% spellvamp, cooldown reduction for every knocked up enemy and she can see the entire map

Intambulance5/22/2015, 8:46:44 PM1 votes

Please riot, never ever do this

Avious5/23/2015, 12:01:23 AM1 votes

Orianna is the best thing in this game. A difficult champion who can carry in any meta without being a broken piece of crap with no counterplay (ofc I'm not talking about LB) to do so. And she does all that without any dashes or blinks. Isn't that marvelous? Tru balanse.