my poor hecarim

Veraska··1 votes·611 views

Damn 42% winrate, the lowest for all junglers, who would've thought that losing half a ruby crystal worth of health and the unit collision thing would do so much damage hecarim is one of my most played junglers and its saddening to see him hurting like this

Was it just his last nerf or was there some indirect changes that hurt him too? Do you think they'll buff him a little bit he doesn't have to go back to his pre-nerf state he was a monster but I would hope for a middle ground, I hate when one of my champs get nerfed to The point where I feel like I'm hurting my team by picking them

5 Comments

spawnman621 votes

I usually ban him if I get the chance. Not a big fan of the pony in this game.

R1101 votes

According to reddit there is a bug negatively impacting Hecarim's winrate. A Rioter responded that a fix will be ready next patch.

Reddit thread: https://www.reddit.com/r/leagueoflegends/comments/41qwej/hecarims_win_rate_is_low_because_of_a_bug_not/

Veraska1 votes

{quoted}

According to reddit there is a bug negatively impacting Hecarim's winrate. A Rioter responded that a fix will be ready next patch.

Reddit thread: https://www.reddit.com/r/leagueoflegends/comments/41qwej/hecarims_win_rate_is_low_because_of_a_bug_not/

Yup that would definitely do it lol, I honestly thought it was the precision nerfs or something but no that's a pretty nasty bug

TeemoJenkins1 votes

Mained him in S4... then they nerf'd him and after played him much since. He was my favorite jungler as his initiation was so strong, now it feels diet coke at best, I'll tank Amumu / Sejuani if I need to play a tanky initiator.

Xenomancers1 votes

Always had trouble winning on hec even when I'm super fed like 8-0-10. He is just not tanky enough naturally to work with his kit. IMO his W should not have a heal cap - this would help him a great deal.

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