Karma Changes I Would Like to See
Karma before her Rework was very unique but league at the time was not ready for her and that is why she got a rework, but now she has become a very bland and has been at this very weak state for awhile now. I think it is the perfect time to look at her kit for minor mechanical changes.
Passive - Stay the same
Q - Stay the same
W - remove the current Mantra W. Add ally cast which would give MS to Karma and her Ally plus damage over time to any enemy touching the tether. Enemy cast now slows a little bit. Mantra W on ally more MS and Small initial heal for both Karma and ally with larger heal for both at the end if still tethered. Mantra W on enemy gives Karma small resistance buff for the duration and larger slow and longer root if still connected at the end.
E - Remove MS because it was moved to W and make the shield stronger. Plus add the aoe Mantra nuke it used to have.
R - Stay the same.
I would like to hear other's thoughts on my suggestions and what they think.
and
which was insane. MS is super underrated look at Sivir who was op because of her Ult for a bit and people would run Sivir Karma because you could chase down any team with that combo.
buffs. Riot from 7.12 patch notes:
has been buffed.
etc.