Fiora nerf

Weiner the Pooh··4 votes·757 views

If Riot nerfs Fiora a reasonable nerf would be to reduce the heal radius, the heal scaling on her ult, and make it so her passive requires more AD to scale high, so it can still do a lot of damage but only if you commit to a heavy ad build so that two damage items then tank doesn't give the same damage as 5 damage items. This would make it so that tank Fiora doesn't work.

Edit: Nerf the healing by lowering the base healing so that there is more of an incentive to build AD over tank.

13 Comments

WalkingInACircle2 votes

No, she needs more than a "reasonable" nerf.

Weiner the Pooh4 votes

{quoted}

No, she needs more than a "reasonable" nerf.

im pretty sure the changes i listed would fix a lot of problems. It addresses the fact people go tank and would make it so that she has to be squishy to do damage while also making her heal less game changing. The last thing to nerf should be her Q, shes always been a mobile, fast character it would be stupoid if Riot nerfs Q.

VasilisGreen1 votes

her passive scales with 4.5% of Bonus AD... that's 4.5% true damage for 100 AD from items and shit... Not really that big... If you have let's say Hydra and Death's Dance, 75 AD each and scaling AD marks and quints and Natural Talent and a pot of wrath, you have a total of 225 AD at lvl18... that's 10% hp true damage from her passive. 13% with the base value... It's not that much if you take into acount that she only hits with AAs and to hit the vitals you need to be very good with your movements and Qs. It's not that she can kill you with just the 4 hits of her ult if you are too tanky for the rest of her damage to go through... What makes her too strong is her Parry that is essentialy a Qss that also slows/stuns... That's overpowered. And if you take an actual Qss you have 2 free "Out of jail" tickets. It doesn't just parries AAs, hard hitting spells and CC, it parries litteraly everything. If the runneteran Gods smite her with their wrath from the sky she will just parry that too... it is just bullshit... I talk shit about that spell and i play her because i loveher playstyle and still feel that her W is too OP...

Weiner the Pooh4 votes

[{quoted}](name=Hamil Battar,realm=EUNE,application-id=3ErqAdtq,discussion-id=RwVEk1gL,comment-id=0001,timestamp=2016-01-25T01:45:46.885+0000)

her passive scales with 4.5% of Bonus AD... that's 4.5% true damage for 100 AD from items and shit... Not really that big... If you have let's say Hydra and Death's Dance, 75 AD each and scaling AD marks and quints and Natural Talent and a pot of wrath, you have a total of 225 AD at lvl18... that's 10% hp true damage from her passive. 13% with the base value... It's not that much if you take into acount that she only hits with AAs and to hit the vitals you need to be very good with your movements and Qs. It's not that she can kill you with just the 4 hits of her ult if you are too tanky for the rest of her damage to go through... What makes her too strong is her Parry that is essentialy a Qss that also slows/stuns... That's overpowered. And if you take an actual Qss you have 2 free "Out of jail" tickets. It doesn't just parries AAs, hard hitting spells and CC, it parries litteraly everything. If the runneteran Gods smite her with their wrath from the sky she will just parry that too... it is just bullshit... I talk shit about that spell and i play her because i loveher playstyle and still feel that her W is too OP...

i know what im saying man, the problem is she can be tanky while doing ass loads of damage. I only ever go full ad so i think shes ok like that, but people go the easy way and go tanky, which is stupid, therefore i think if there was a way to make her not able to be tanky while doing damage shed be fine. W isnt the problem she needs that to be live if shes squishy and id much prefer riot nerf her as a tank then nerf her as a squish.

VasilisGreen1 votes

[{quoted}](name=The Pumpkin Kinq,realm=NA,application-id=3ErqAdtq,discussion-id=RwVEk1gL,comment-id=00010000,timestamp=2016-01-25T01:50:02.770+0000)

i know what im saying man, the problem is she can be tanky while doing ass loads of damage. I only ever go full ad so i think shes ok like that, but people go the easy way and go tanky, which is stupid, therefore i think if there was a way to make her not able to be tanky while doing damage shed be fine. W isnt the problem she needs that to be live if shes squishy and id much prefer riot nerf her as a tank then nerf her as a squish.

well, i only play her glasscanon too and she is way more fun to play that way.

Weiner the Pooh1 votes

[{quoted}](name=Hamil Battar,realm=EUNE,application-id=3ErqAdtq,discussion-id=RwVEk1gL,comment-id=000100000000,timestamp=2016-01-25T02:14:29.891+0000)

well, i only play her glasscanon too and she is way more fun to play that way.

i agree, but people hardly play this game for fun and go the try hard tank path. i thought she was fine because i only ever play her glass canon and never really see other fioras but i was watching this stream today and he was getting kill with a half tank build i didnt think it was right.

VasilisGreen1 votes

[{quoted}](name=The Pumpkin Kinq,realm=NA,application-id=3ErqAdtq,discussion-id=RwVEk1gL,comment-id=0001000000000000,timestamp=2016-01-25T02:25:20.576+0000)

i agree, but people hardly play this game for fun and go the try hard tank path. i thought she was fine because i only ever play her glass canon and never really see other fioras but i was watching this stream today and he was getting kill with a half tank build i didnt think it was right.

Well, half tank is not that problematic tbh... 250 Bonus AD that you get if you go bruiser with 2 big AD items is not by any means a low value. And with her own 116 base AD it scales up to a good amount. That is a really strong AD value and her Q and AAs hit with total AD. I am not sure about her Q tho tbh but still, 350-ish AD are more than nough to be called offensive. And the true damage she gets from that build is not that much.

Weiner the Pooh1 votes

[{quoted}](name=Hamil Battar,realm=EUNE,application-id=3ErqAdtq,discussion-id=RwVEk1gL,comment-id=00010000000000000000,timestamp=2016-01-25T03:37:18.975+0000)

Well, half tank is not that problematic tbh... 250 Bonus AD that you get if you go bruiser with 2 big AD items is not by any means a low value. And with her own 116 base AD it scales up to a good amount. That is a really strong AD value and her Q and AAs hit with total AD. I am not sure about her Q tho tbh but still, 350-ish AD are more than nough to be called offensive. And the true damage she gets from that build is not that much.

i guess reading what you guys have said the only thing that should be nerfed is her heal value, and that would just be a lower base vaule and higher ratio, just something to make it so she cant build tank and be the melee carry she is supposed to be and not a bruiser.

VasilisGreen1 votes

that would be great. I build full AD glass cannon getting an easy 500+ AD and shredding everyone with my ult in maximum 4 consecutive vital hits, the higher AD ratio on heal would be great on me while on a tank fiora would be close to nothing! I approve!

Weiner the Pooh1 votes

[{quoted}](name=Hamil Battar,realm=EUNE,application-id=3ErqAdtq,discussion-id=RwVEk1gL,comment-id=0001000000000000000000000000,timestamp=2016-01-25T04:02:48.004+0000)

that would be great. I build full AD glass cannon getting an easy 500+ AD and shredding everyone with my ult in maximum 4 consecutive vital hits, the higher AD ratio on heal would be great on me while on a tank fiora would be close to nothing! I approve!

i cant tell if this is sarcasm if its not, thanks.

VasilisGreen1 votes

No, it's not sarcasm. I am serious.

Phoenix Kotori 1 votes

I think fiora is relatively balanced (but tanky fiora becoming the issue).

So I agree with most of the changes, except one.

the heal scaling on her ult

That doesn't impact tank fiora & hurt squishy more, I'd reduce the base a bit, increasing scaling enough so it broke even early game at 75100 bonus AD, mid game at 150200, and late game at 250~300 bonus AD or so to make tanky fiora a bit weaker for healing as well.

Weiner the Pooh1 votes

[{quoted}](name=Quinn of Yuri,realm=NA,application-id=3ErqAdtq,discussion-id=RwVEk1gL,comment-id=0002,timestamp=2016-01-25T02:35:40.289+0000)

I think fiora is relatively balanced (but tanky fiora becoming the issue).

So I agree with most of the changes, except one.

That doesn't impact tank fiora & hurt squishy more, I'd reduce the base a bit, increasing scaling enough so it broke even early game at 75100 bonus AD, mid game at 150200, and late game at 250~300 bonus AD or so to make tanky fiora a bit weaker for healing as well.

Oh. That makes a lot of sense. Lower the base so there is more of an incentive to build AD, ima add that in long off hopes Riot sees this.

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