Patch 5.6 breakdown
- All champions that do not have a dash or gap closer will be eliminated from Summoner's Rift.
The logic here is that these champions aren't in line with our LC$ big plays way of thinking. If you can't fly in and kill an enemy under his turret and get out safely than you're just an idiot. On a side not, what kind of noob thinks he can sit under his tower with 90% health and think he won't get insta killed by our well designed assassins? LOL
- The champions that are removed from Summoner's Rift as per above will still be usable in Dominion.
We don't want our many earlier champions that were well designed with very noticeable strengths and weaknesses to be completely removed from the game. Sure, they aren't viable anymore on SR because of the insane mobility creep but they might work ok in Dominion. We don't have ranked Dominion because not many people play Dominion but not many people play Dominion because we don't offer ranked. Catch 22 amirite? So it doesn't really matter what goes on in this mode.
- An updated server will allow people across the entire continental US to experience on average 30 ping.
Jk
- We will be removing bans from Ranked Queue.
Many players feel that more bans would mean more champion variety in actual game play because players would have to expand their own champion pools. So we got to thinking and feel that removing bans entirely would have the same effect! Also, we want to see Lee Sin in every single game. 
- Max health will be capped at 2500.
Tanks can't make flashy LC$ plays. Also, the health cap will further allow assassins to insta-gib which is healthy for our game.
can still tower dive like that from her passive, even if she doesn't have a gap closer/dash. She also has epic LC$Plays snipes. Keep her?